SimulationCraft 1007-01

for World of Warcraft 10.0.7.48676 Live (hotfix 2023-03-25/48676, git build 59f33360b6)

Current simulator hotfixes

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2022-11-14 Ebonbolt is slower than spell data suggests.
Ebonbolt prj_speed 20.00 30.00
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=48000,period=0.5,duration=0,player_if=role.tank

Additional Raid Information

T29_Death_Knight_Blood : 51449 dps, 33268 dtps, 18723 hps (8888 aps), 128.1k TMI, 89.1k ETMI

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
51448.6 51448.6 30.5 / 0.059% 5254.0 / 10.2% 4774.5
HPS HPS(e) HPS Error HPS Range HPR
9835.1 9835.1 27.0 / 0.275% 4709.2 / 47.9% 1082.5
APS APS Error APS Range APR
8887.5 25.9 / 0.292% 3224.3 / 36.3% 1082.5
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max   Window Bin Size
33267.5 58.60 / 0.18% 10228 / 30.7%       128.1k 430 / 0.34% 79.0k 197.3k 76.3k / 59.5%       119.3% 64.8% 195.3%       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.1 9.2 Runic Power 0.52% 59.8 100.0% 100%
TalentBoPAAAAAAAAAAAAAAAAAAAAAAACJRgkEJiEBJikIkkkEBAAAAAkIJBRSTiIBAAISSSCAAAA
Set Bonus

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
T29_Death_Knight_Blood 51449
auto_attack_mh 8280 16.1% 178.1 2.01sec 13945 6949 Direct 178.1 10633 21260 13945 31.2%

Stats Details: Auto Attack Mh

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 178.14 178.14 0.00 0.00 0.00 2.0068 0.0000 2484155.09 3548883.48 30.00% 6948.72 6948.72
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.84% 122.63 77 165 10632.96 6669 14188 10630.46 10035 11152 1303874 1862724 30.00%
crit 31.16% 55.52 26 84 21259.66 13337 28376 21254.61 19690 22693 1180281 1686159 30.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Boil 2910 5.7% 53.2 5.54sec 16406 15376 Direct 53.2 12515 25026 16406 31.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 53.20 53.20 0.00 0.00 0.00 1.0670 0.0000 872859.47 872859.47 0.00% 15375.64 15375.64
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 36.66 19 57 12515.32 9934 16337 12514.12 11798 13194 458769 458769 0.00%
crit 31.10% 16.55 5 32 25025.99 19868 32674 25023.72 22765 27471 414090 414090 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]

Action Priority List

    drw_up
    [U]:17.23
  • if_expr:charges_fractional>=1.1&buff.hemostasis.stack<5
    standard
    [a]:12.56
  • if_expr:charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
    standard
    [c]:23.41
  • if_expr:charges_fractional>=1.1
Blood Draw 159 0.3% 1.4 183.21sec 33142 0 Direct 1.4 25299 50563 33142 31.0%

Stats Details: Blood Draw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.43 1.43 0.00 0.00 0.00 0.0000 0.0000 47390.84 47390.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.95% 0.99 0 2 25299.29 21172 31920 19342.84 0 31920 24945 24945 0.00%
crit 31.05% 0.44 0 2 50562.72 42344 63839 20029.18 0 63839 22446 22446 0.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{[email protected]=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies. Can only occur every {$374609d=180 seconds}.}
Blood Plague 2877 5.6% 54.9 5.45sec 15719 0 Periodic 120.4 5466 10936 7174 31.2% 98.7%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 54.95 0.00 120.39 120.39 53.95 0.0000 2.4600 863677.96 863677.96 0.00% 2916.20 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.79% 82.81 49 117 5466.45 1790 7359 5463.95 4994 5730 452692 452692 0.00%
crit 31.21% 37.58 17 61 10936.22 3580 14719 10931.59 9839 11879 410986 410986 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:3.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Broodkeeper's Blaze 1176 2.3% 8.9 29.90sec 39642 0 Periodic 24.5 10946 21889 14379 31.4% 16.4%

Stats Details: Broodkeepers Blaze

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.90 0.00 24.53 24.53 1.68 0.0000 2.0000 352671.97 352671.97 0.00% 7189.76 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.63% 16.83 1 47 10946.08 8788 11915 10944.41 8788 11915 184238 184238 0.00%
crit 31.37% 7.70 0 25 21888.58 17575 23830 21842.40 0 23830 168434 168434 0.00%

Action Details: Broodkeepers Blaze

  • id:394453
  • school:flamestrike
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:7252.16
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:394453
  • name:Broodkeeper's Blaze
  • school:flamestrike
  • tooltip:Burning for 6 sec.
  • description:{[email protected]=Dealing Fire damage has a chance to ignite your enemies, burning them for an additional {$s1=1927} damage every {$s2=2} seconds. }
Death and Decay 1741 3.4% 26.2 11.51sec 19913 17856 Direct 335.6 1187 2374 1557 31.2%

Stats Details: Death And Decay

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.24 335.64 0.00 0.00 0.00 1.1152 0.0000 522545.15 522545.15 0.00% 17856.24 17856.24
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.83% 231.03 153 308 1186.81 987 1550 1186.56 1138 1230 274188 274188 0.00%
crit 31.17% 104.61 55 156 2374.18 1973 3099 2373.73 2275 2485 248357 248357 0.00%

Action Details: Death And Decay

  • id:43265
  • school:shadow
  • range:30.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:43265
  • name:Death and Decay
  • school:shadow
  • tooltip:
  • description:Corrupts the targeted ground, causing {$=}{{$341340m1=0}*11} Shadow damage over {$d=10 seconds} to targets within the area.{$?=}!c2[ While you remain within the area, your ][]{$?s223829=false}&!c2[Necrotic Strike and ][]{$?=}c1[ Heart Strike will hit up to {$188290m3=0} additional targets.]?s207311&!c2[ Clawing Shadows will hit up to {$=}{{$55090s4=8}-1} enemies near the target.]?!c2[ Scourge Strike will hit up to {$=}{{$55090s4=8}-1} enemies near the target.][ While you remain within the area, your Obliterate will hit up to {$315442s2=1} additional target.]

Action Priority List

    default
    [F]:26.24
  • if_expr:!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
    drw_up
    [S]:0.00
  • if_expr:!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
Death Strike 7771 15.1% 76.2 3.88sec 30589 28877 Direct 76.2 23312 46626 30589 31.2%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 76.20 76.20 0.00 0.00 0.00 1.0593 0.0000 2330780.15 3329770.83 30.00% 28877.38 28877.38
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.79% 52.41 30 76 23312.50 17129 39212 23309.40 22064 25113 1221888 1745598 30.00%
crit 31.21% 23.78 8 44 46626.46 34258 78425 46619.93 42589 51437 1108893 1584173 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.

Action Priority List

    default
    [G]:76.20
  • if_expr:buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
    drw_up
    [T]:0.00
  • if_expr:runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
Death's Caress 27 0.1% 1.7 141.74sec 4618 4222 Direct 1.7 3537 7060 4620 30.7%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.74 1.74 0.00 0.00 0.00 1.0944 0.0000 8051.52 8051.52 0.00% 4222.09 4222.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.26% 1.21 0 5 3536.87 3117 5518 2803.38 0 5058 4269 4269 0.00%
crit 30.74% 0.54 0 5 7059.74 6235 10117 3165.28 0 10117 3783 3783 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Action Priority List

    default
    [E]:1.21
  • if_expr:!buff.bone_shield.up
    drw_up
    [P]:0.00
  • if_expr:(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&rune.time_to_3>gcd
    standard
    [X]:0.53
  • if_expr:(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
Heart Strike 3703 7.2% 75.2 3.88sec 14773 13870 Direct 75.2 11270 22526 14773 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 75.18 75.18 0.00 0.00 0.00 1.0651 0.0000 1110621.00 1586641.89 30.00% 13870.45 13870.45
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.88% 51.78 32 79 11269.97 7627 15678 11271.49 10547 11975 583561 833680 30.00%
crit 31.12% 23.40 8 43 22525.99 15254 31357 22530.86 20204 24900 527060 752962 30.00%

Action Details: Heart Strike

  • id:206930
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:15.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}{$?s316575=true}[ |cFFFFFFFFGenerates {$s3=5} bonus Runic Power][]{$?s221536=true}[, plus {$=}{{$210738s1=0}/10} Runic Power per additional enemy struck][].|r

Action Priority List

    drw_up
    [V]:17.49
  • if_expr:rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
    standard
    [b]:35.11
  • if_expr:rune.time_to_4<gcd
    standard
    [d]:22.57
  • if_expr:(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
Lingering Frostspark 733 1.4% 16.8 17.00sec 13102 0 Periodic 108.8 1543 3087 2023 31.0% 44.7%

Stats Details: Lingering Frostspark

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.79 0.00 108.77 108.77 6.57 0.0000 1.2326 219985.71 219985.71 0.00% 1640.84 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.95% 75.00 27 136 1543.31 4 1648 1542.72 1448 1611 115747 115747 0.00%
crit 31.05% 33.77 11 65 3086.82 8 3296 3085.85 2675 3271 104239 104239 0.00%

Action Details: Lingering Frostspark

  • id:370794
  • school:frostfire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:1254.14
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:370794
  • name:Lingering Frostspark
  • school:frostfire
  • tooltip:Suffering {$=}w1 Frostfire damage every {$t1=2} sec. Will explode in a cold sleet upon death.
  • description:{[email protected]=Your spells and abilities have a chance to inflict a Lingering Frostspark, dealing {$=}{{$370794s1=577}*({$370794d=10 seconds}/{$370794t1=2}+1)} Frostfire damage over {$370794d=10 seconds}. Enemies that die while under this effect will explode, leaving a cold sleet for {$386625d=8 seconds} that slows enemies by {$386625s1=50}%. }
Manic Grieftorch 4086 7.9% 26.8 9.36sec 45192 0 Direct 26.8 34466 68943 45192 31.1%

Stats Details: Manic Grieftorch

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.81 26.81 0.00 0.00 0.00 0.0000 0.0000 1211385.50 1211385.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.89% 18.47 6 27 34466.38 33444 36277 34465.40 33444 35680 636463 636463 0.00%
crit 31.11% 8.34 0 18 68942.58 66889 72554 68917.89 0 72554 574922 574922 0.00%

Action Details: Manic Grieftorch

  • id:382135
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:27599.74
  • base_dd_max:27599.74
  • base_dd_mult:1.00

Spelldata

  • id:382135
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds.
Marrowrend 597 1.2% 11.8 25.76sec 15210 14496 Direct 11.8 11623 23239 15210 30.9%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 11.77 11.77 0.00 0.00 0.00 1.0493 0.0000 179101.53 255865.85 30.00% 14496.28 14496.28
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.11% 8.14 1 15 11622.73 7898 16237 11626.81 8372 14055 94586 135126 30.00%
crit 30.89% 3.64 0 11 23238.72 15797 32473 22906.98 0 31734 84516 120740 29.57%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:20.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}

Action Priority List

    drw_up
    [Q]:5.05
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
    standard
    [Y]:6.72
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
Sacrificial Pact (_damage) 136 0.3% 2.0 134.91sec 20794 0 Direct 2.0 15835 31647 20793 31.4%

Stats Details: Sacrificial Pact Damage

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.97 1.97 0.00 0.00 0.00 0.0000 0.0000 41024.84 41024.84 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.64% 1.35 0 3 15835.10 13233 19950 13589.05 0 19496 21444 21444 0.00%
crit 31.36% 0.62 0 3 31646.52 26465 39899 16038.29 0 39899 19581 19581 0.00%

Action Details: Sacrificial Pact Damage

  • id:327611
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:8
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327611
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:{[email protected]=Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.}
Shattering Bone 2416 4.7% 41.5 7.05sec 17447 0 Direct 41.5 13292 26679 17447 31.0%

Stats Details: Shattering Bone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 41.54 41.54 0.00 0.00 0.00 0.0000 0.0000 724776.30 724776.30 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.96% 28.65 12 47 13292.17 2386 60323 13303.38 8045 18425 380773 380773 0.00%
crit 31.04% 12.89 2 26 26678.80 4771 120647 26704.72 10330 66936 344004 344004 0.00%

Action Details: Shattering Bone

  • id:377642
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377642
  • name:Shattering Bone
  • school:shadow
  • tooltip:
  • description:{[email protected]=When Bone Shield is consumed it shatters dealing {$s3=0} shadow damage to nearby enemies. This damage is tripled while you are within your Death and Decay.}
Slicing Maelstrom 3957 7.7% 19.6 12.13sec 60651 0 Direct 19.6 46309 92715 60652 30.9%

Stats Details: Slicing Maelstrom

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 19.56 19.56 0.00 0.00 0.00 0.0000 0.0000 1186239.35 1694670.85 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.09% 13.51 4 21 46308.91 38600 52336 46316.25 40916 52336 625800 894023 30.00%
crit 30.91% 6.04 0 13 92714.62 77200 104673 92637.54 0 104673 560439 800648 29.97%

Action Details: Slicing Maelstrom

  • id:214985
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:45508.45
  • base_dd_max:45508.45
  • base_dd_mult:1.00

Spelldata

  • id:214985
  • name:Slicing Maelstrom
  • school:physical
  • tooltip:Causing {$=}w1 Physical damage to nearby enemies every {$t1=0} sec.
  • description:{[email protected]=A Slicing Maelstrom surrounds you, inflicting {$=}{7*{$214985s1=20291}} Physical damage to nearby enemies over {$d=6 seconds}.}
Soul Reaper 537 (2853) 1.0% (5.6%) 15.0 7.12sec 56962 50712 Direct 15.0 (30.1) 8184 16364 10727 31.1% (31.0%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.03 15.03 0.00 0.00 0.00 1.1233 0.0000 161238.68 161238.68 0.00% 50711.56 50711.56
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 10.36 2 18 8184.05 6599 10852 8176.02 7324 8989 84789 84789 0.00%
crit 31.08% 4.67 0 12 16363.61 13197 21704 16299.38 0 20214 76449 76449 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.

Action Priority List

    drw_up
    [R]:3.70
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    standard
    [Z]:11.33
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    Soul Reaper (_execute) 2316 4.5% 15.0 7.12sec 46258 0 Direct 15.0 35288 70652 46258 31.0%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 15.03 15.03 0.00 0.00 0.00 0.0000 0.0000 695026.06 695026.06 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.98% 10.36 2 18 35287.51 29394 41458 35257.15 32428 38158 365730 365730 0.00%
crit 31.02% 4.66 0 12 70652.33 58788 82917 70246.71 0 79151 329296 329296 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - ghoul 3258 / 1747
Claw 1060 1.1% 58.2 4.79sec 2929 2930 Direct 58.2 2235 4470 2929 31.1%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 58.16 58.16 0.00 0.00 0.00 1.0000 0.0000 170379.99 243406.19 30.00% 2929.50 2929.50
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.93% 40.09 23 55 2235.13 1850 2870 2236.05 2104 2385 89612 128021 30.00%
crit 31.07% 18.07 5 34 4470.19 3700 5740 4471.57 4029 4978 80768 115386 30.00%

Action Details: Claw

  • id:91776
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91776
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, dealing {$=}<damage> Physical damage.

Action Priority List

    default
    [ ]:58.16
  • if_expr:energy>70
Gnaw 2 0.0% 2.9 120.55sec 104 104 Direct 2.9 79 159 104 31.6%

Stats Details: Gnaw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.92 2.92 0.00 0.00 0.00 1.0000 0.0000 304.49 435.00 30.00% 104.39 104.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.45% 2.00 0 3 79.35 65 93 76.23 0 93 158 226 28.81%
crit 31.55% 0.92 0 3 158.63 131 186 106.18 0 186 146 209 20.07%

Action Details: Gnaw

  • id:91800
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91800
  • name:Gnaw
  • school:physical
  • tooltip:Stunned.
  • description:Bite and tear at a target's limbs, stunning it for {$d=1 second} and dealing damage.

Action Priority List

    default
    [ ]:2.92
main_hand 2196 2.3% 108.5 2.54sec 3257 2429 Direct 108.5 2485 4968 3257 31.1%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 108.48 108.48 0.00 0.00 0.00 1.3407 0.0000 353285.36 504706.24 30.00% 2429.26 2429.26
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 74.76 43 97 2485.18 2055 3189 2486.26 2342 2621 185794 265427 30.00%
crit 31.08% 33.72 12 54 4967.74 4111 6378 4970.35 4504 5372 167491 239279 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:2.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
pet - dancing_rune_weapon 8914 / 2473
Blood Boil 1101 0.6% 17.2 16.67sec 5318 0 Direct 17.2 4053 8112 5318 31.2%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.23 17.23 0.00 0.00 0.00 0.0000 0.0000 91624.96 91624.96 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.82% 11.86 3 21 4052.92 3311 5137 4052.07 3579 4423 48055 48055 0.00%
crit 31.18% 5.37 0 14 8111.95 6623 10275 8092.93 0 9693 43570 43570 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
Blood Plague 2063 1.1% 17.3 16.64sec 9948 0 Periodic 82.4 1588 3181 2085 31.2% 65.6%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.26 0.00 82.36 82.36 11.98 0.0000 2.3883 171712.57 171712.57 0.00% 873.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.80% 56.66 33 84 1588.23 0 2314 1587.45 957 1815 89995 89995 0.00%
crit 31.20% 25.69 8 48 3180.58 1 4628 3179.98 1876 3765 81718 81718 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Death Strike 2452 1.3% 26.0 10.96sec 7846 0 Direct 26.0 5988 11980 7845 31.0%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.98 25.98 0.00 0.00 0.00 0.0000 0.0000 203833.41 291198.01 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.00% 17.93 7 28 5988.09 4568 9865 5986.89 5307 6681 107344 153352 30.00%
crit 31.00% 8.05 0 17 11979.93 9136 19730 11975.15 0 14662 96489 137846 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
Death's Caress 1 0.0% 0.0 144.68sec 1794 0 Direct 0.0 1359 2764 1794 31.0%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.03 0.03 0.00 0.00 0.00 0.0000 0.0000 57.90 57.90 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.01% 0.02 0 2 1358.87 1118 1600 29.90 0 1600 30 30 0.00%
crit 30.99% 0.01 0 1 2763.91 2237 3181 27.64 0 3181 28 28 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
Heart Strike 868 0.5% 17.5 16.10sec 4116 0 Direct 17.5 3138 6277 4116 31.2%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.49 17.49 0.00 0.00 0.00 0.0000 0.0000 72016.12 102882.79 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.82% 12.04 3 26 3137.65 2542 3944 3137.64 2795 3457 37778 53970 30.00%
crit 31.18% 5.45 0 15 6277.12 5085 7889 6264.44 0 7709 34238 48913 29.95%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
main_hand 1541 0.8% 34.1 8.29sec 3756 1643 Direct 34.1 2864 5730 3756 31.1%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 34.13 34.13 0.00 0.00 0.00 2.2855 0.0000 128202.08 183150.50 30.00% 1643.36 1643.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 23.52 10 35 2864.47 2331 3617 2863.49 2614 3089 67366 96240 30.00%
crit 31.10% 10.62 2 22 5730.17 4663 7234 5727.56 5059 6347 60836 86911 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Marrowrend 258 0.1% 5.1 63.62sec 4245 0 Direct 5.1 3234 6479 4244 31.1%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 5.05 0.00 0.00 0.00 0.0000 0.0000 21435.62 30623.10 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.87% 3.48 0 6 3234.16 2633 4085 3212.92 0 3809 11248 16069 29.83%
crit 31.13% 1.57 0 6 6479.41 5266 8169 5423.58 0 8169 10188 14554 25.12%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Soul Reaper 157 (176) 0.1% (0.3%) 3.7 21.38sec 14273 0 Direct 3.7 (6.2) 2699 5401 3556 31.7% (31.6%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.70 3.70 0.00 0.00 0.00 0.0000 0.0000 13160.81 13160.81 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.27% 2.53 0 8 2698.68 2200 3413 2622.76 0 3335 6819 6819 0.00%
crit 31.73% 1.17 0 5 5400.93 4399 6825 3981.43 0 6825 6342 6342 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 473 0.3% 2.5 32.81sec 15775 0 Direct 2.5 11992 24008 15774 31.5%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.51 2.51 0.00 0.00 0.00 0.0000 0.0000 39662.24 39662.24 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.52% 1.72 0 5 11992.21 9798 15201 10928.68 0 15201 20658 20658 0.00%
crit 31.48% 0.79 0 4 24008.33 19596 30403 14185.01 0 30403 19004 19004 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - everlasting_bond 8910 / 2472
Blood Boil 1099 0.6% 17.2 16.67sec 5306 0 Direct 17.2 4054 8109 5306 30.9%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.23 17.23 0.00 0.00 0.00 0.0000 0.0000 91418.77 91418.77 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.11% 11.91 4 21 4053.58 3311 5137 4052.95 3645 4466 48261 48261 0.00%
crit 30.89% 5.32 0 14 8109.07 6623 10275 8090.62 0 9419 43158 43158 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
Blood Plague 2062 1.1% 17.3 16.64sec 9948 0 Periodic 82.4 1588 3180 2085 31.2% 65.6%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.26 0.00 82.36 82.36 11.98 0.0000 2.3883 171696.87 171696.87 0.00% 872.92 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.81% 56.67 31 84 1588.33 1 2314 1587.57 991 1824 90010 90010 0.00%
crit 31.19% 25.69 9 47 3180.14 1 4628 3178.16 2016 3753 81687 81687 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.18
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Death Strike 2454 1.3% 26.0 10.96sec 7854 0 Direct 26.0 5989 11978 7854 31.1%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 25.98 25.98 0.00 0.00 0.00 0.0000 0.0000 204042.16 291496.23 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.86% 17.89 7 29 5988.55 4568 9865 5986.90 5383 6741 107135 153054 30.00%
crit 31.14% 8.09 0 18 11977.88 9136 19730 11969.19 0 14261 96907 138442 29.99%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
Death's Caress 1 0.0% 0.0 144.68sec 1797 0 Direct 0.0 1363 2746 1797 31.4%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.03 0.03 0.00 0.00 0.00 0.0000 0.0000 58.00 58.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.60% 0.02 0 2 1362.93 1118 1591 29.63 0 1591 30 30 0.00%
crit 31.40% 0.01 0 1 2745.56 2237 3199 27.83 0 3199 28 28 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {[email protected]=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
Heart Strike 868 0.5% 17.5 16.10sec 4115 0 Direct 17.5 3137 6279 4115 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 17.49 17.49 0.00 0.00 0.00 0.0000 0.0000 71983.54 102836.25 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.89% 12.05 3 21 3137.18 2542 3944 3137.52 2781 3464 37810 54016 30.00%
crit 31.11% 5.44 0 14 6279.17 5085 7889 6268.80 0 7709 34173 48820 29.95%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
main_hand 1541 0.8% 34.1 8.29sec 3755 1643 Direct 34.1 2865 5727 3755 31.1%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 34.13 34.13 0.00 0.00 0.00 2.2855 0.0000 128164.30 183096.52 30.00% 1642.88 1642.88
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 23.53 9 36 2865.08 2331 3617 2864.18 2599 3080 67404 96294 30.00%
crit 31.08% 10.61 2 22 5727.48 4663 7234 5724.90 5045 6334 60760 86803 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Marrowrend 258 0.1% 5.1 63.62sec 4250 0 Direct 5.1 3236 6471 4250 31.3%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 5.05 0.00 0.00 0.00 0.0000 0.0000 21463.83 30663.40 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.65% 3.47 0 6 3236.09 2633 4085 3218.65 0 3745 11220 16028 29.86%
crit 31.35% 1.58 0 6 6470.87 5266 8169 5451.45 0 8169 10244 14635 25.29%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {[email protected]=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
Soul Reaper 156 (175) 0.1% (0.3%) 3.7 21.38sec 14206 0 Direct 3.7 (6.2) 2697 5407 3540 31.1% (31.0%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.70 3.70 0.00 0.00 0.00 0.0000 0.0000 13100.41 13100.41 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.91% 2.55 0 7 2697.38 2200 3413 2618.25 0 3335 6880 6880 0.00%
crit 31.09% 1.15 0 5 5406.78 4399 6825 3943.65 0 6825 6221 6221 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.03
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 471 0.3% 2.5 32.81sec 15701 0 Direct 2.5 11998 23984 15703 30.9%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.51 2.51 0.00 0.00 0.00 0.0000 0.0000 39476.34 39476.34 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.10% 1.74 0 6 11997.82 9798 15201 10924.05 0 15201 20844 20844 0.00%
crit 30.90% 0.78 0 4 23983.68 19596 30403 14008.03 0 30403 18633 18633 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{[email protected]=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - bloodworm 1648 / 1334
main_hand 1648 2.6% 383.7 0.75sec 1043 1042 Direct 383.7 795 1590 1043 31.1%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 383.70 383.70 0.00 0.00 0.00 1.0004 0.0000 400126.73 571624.19 30.00% 1042.36 1042.36
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.87% 264.24 123 473 795.22 666 1033 794.89 754 841 210127 300189 30.00%
crit 31.13% 119.46 48 218 1590.47 1332 2067 1589.88 1493 1682 190000 271435 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.40
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
T29_Death_Knight_Blood 9835
Blood Plague (_heal) 882 4.7% 120.4 2.46sec 2202 0 Direct 120.4 2202 0 2202 0.0%

Stats Details: Blood Plague Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 120.39 120.39 0.00 0.00 0.00 0.0000 0.0000 265131.54 1401555.97 81.08% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 120.39 96 145 2202.16 0 30136 2198.88 1028 3615 265132 1401556 81.10%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:8581.75
  • base_dd_max:8581.75
  • base_dd_mult:1.03

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Blood Shield 8893 47.5% 76.2 3.88sec 35015 0 Direct 153.8 17347 0 17347 0.0%

Stats Details: Blood Shield

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
absorb 76.20 153.80 0.00 0.00 0.00 0.0000 0.0000 2668029.98 4104767.23 35.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 153.80 112 197 17346.74 0 211032 17352.38 12405 25358 2668030 4104767 35.10%

Action Details: Blood Shield

  • id:77535
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:32095.77
  • base_dd_max:32095.77
  • base_dd_mult:1.00

Spelldata

  • id:77535
  • name:Blood Shield
  • school:shadow
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
Death Strike (_heal) 6509 34.7% 76.2 3.88sec 25598 0 Direct 76.2 25597 0 25597 0.0%

Stats Details: Death Strike Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 76.20 76.20 0.00 0.00 0.00 0.0000 0.0000 1950431.15 6892512.00 71.70% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 76.20 59 93 25597.38 0 498560 25615.60 11683 43137 1950431 6892512 71.78%

Action Details: Death Strike Heal

  • id:45470
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:45470
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:{[email protected]=Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.}
Leech 1208 6.4% 1084.9 0.28sec 333 0 Direct 1084.9 333 0 333 0.0%

Stats Details: Leech

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 1084.95 1084.95 0.00 0.00 0.00 0.0000 0.0000 361622.32 1580629.07 77.12% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 1084.95 812 1373 333.31 0 16872 334.02 194 487 361622 1580629 77.09%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:113.65
  • base_dd_max:113.65
  • base_dd_mult:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Leeching Strike 173 0.9% 75.2 3.88sec 690 0 Direct 75.2 690 0 690 0.0%

Stats Details: Leeching Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 75.18 75.18 0.00 0.00 0.00 0.0000 0.0000 51867.07 251794.35 79.40% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 75.18 57 94 689.91 0 5111 689.39 245 1247 51867 251794 79.42%

Action Details: Leeching Strike

  • id:377633
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377633
  • name:Leeching Strike
  • school:shadow
  • tooltip:
  • description:{[email protected]=Heart Strike heals you for {$=}{{$s1=5}/10}.1% health for each enemy hit while affected by Blood Plague.}
Relish in Blood 158 0.8% 5.6 45.88sec 8480 0 Direct 5.6 6830 12127 8481 31.2%

Stats Details: Relish In Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 5.62 5.62 0.00 0.00 0.00 0.0000 0.0000 47654.42 258103.82 81.54% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.84% 3.87 0 10 6829.73 0 64501 6974.16 0 52006 26422 135625 79.46%
crit 31.16% 1.75 0 7 12126.67 0 118260 10379.86 0 106434 21232 122479 70.47%

Action Details: Relish In Blood

  • id:317614
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:317614
  • name:Relish in Blood
  • school:shadow
  • tooltip:
  • description:{[email protected]=While Crimson Scourge is active, your next Death and Decay heals you for {$317614s1=0} health per Bone Shield charge and you immediately gain {$=}{{$317614s2=100}/10} Runic Power.}
Sacrificial Pact 287 1.6% 2.0 134.91sec 44687 38019 Direct 2.0 42358 49779 44675 31.2%

Stats Details: Sacrificial Pact

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 1.97 1.97 0.00 0.00 0.00 1.1755 0.0000 88165.24 624363.79 85.88% 38018.65 38018.65
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.78% 1.36 0 3 42358.25 0 255563 35364.37 0 255563 57491 221999 64.55%
crit 31.22% 0.62 0 3 49779.04 0 465791 24712.84 0 465791 30675 402365 46.75%

Action Details: Sacrificial Pact

  • id:327574
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327574
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.

Action Priority List

    default
    [I]:1.97
  • if_expr:!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
Unholy Strength 617 3.3% 23.5 12.44sec 7893 0 Direct 23.5 7892 0 7892 0.0%

Stats Details: Unholy Strength

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 23.45 23.45 0.00 0.00 0.00 0.0000 0.0000 185082.66 1103561.52 83.23% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 23.45 10 42 7892.36 0 73602 7903.23 0 29173 185083 1103562 83.21%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
T29_Death_Knight_Blood
Draconic Augmentation 1.0 0.00sec

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:393438
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Tap 7.3 39.91sec

Stats Details: Blood Tap

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.33 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Tap

  • id:221699
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:221699
  • name:Blood Tap
  • school:shadow
  • tooltip:
  • description:Consume the essence around you to generate {$s1=1} Rune. Recharge time reduced by {$s2=2} sec whenever a Bone Shield charge is consumed.

Action Priority List

    default
    [J]:7.33
  • if_expr:(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
Dancing Rune Weapon 5.3 61.20sec

Stats Details: Dancing Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.34 0.00 0.00 0.00 0.00 1.0329 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Dancing Rune Weapon

  • id:49028
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:49028
  • name:Dancing Rune Weapon
  • school:physical
  • tooltip:
  • description:Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.

Action Priority List

    default
    [L]:5.34
  • if_expr:!buff.dancing_rune_weapon.up
Empower Rune Weapon 2.9 121.07sec

Stats Details: Empower Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.95 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empower Rune Weapon

  • id:47568
  • school:physical
  • range:0.0
  • travel_speed:4.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • school:physical
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {[email protected]=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {[email protected]=}spellname47568.][]

Action Priority List

    default
    [K]:2.95
  • if_expr:rune<6&runic_power.deficit>5
Phial of Static Empowerment 1.0 0.00sec

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:370652
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Well Fed 1.0 0.00sec

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:396092
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Icebound Fortitude 2.0 180.85sec

Stats Details: Icebound Fortitude

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Icebound Fortitude

  • id:48792
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • school:physical
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.

Action Priority List

    default
    [C]:2.00
  • if_expr:!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
Manic Grieftorch (_channel) 3.0 120.57sec

Stats Details: Manic Grieftorch Channel

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.99 0.00 26.84 0.00 0.00 1.9935 0.2221 0.00 0.00 0.00% 0.00 0.00

Action Details: Manic Grieftorch Channel

  • id:377463
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:true
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.25
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:377463
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for {$d=2 seconds}, unleashing a furious volley of flame around your target, dealing {$=}{{$394954s1=7014}*({$d=2 seconds}/$t)*(1+{[email protected]=}versadmg)} Fire damage to your target with a chance to strike nearby enemies for additional damage. Whenever an allied player dies, this cooldown is reduced by {$s2=90} seconds.

Action Details: Manic Grieftorch Missile

  • id:382136
  • school:fire
  • range:40.0
  • travel_speed:25.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:382136
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds.
Elemental Potion of Ultimate Power 1.4 307.30sec

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.39 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:371028
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [9]:1.39
  • if_expr:buff.dancing_rune_weapon.up
Raise Dead 3.0 120.55sec

Stats Details: Raise Dead

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.97 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Raise Dead

  • id:46585
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:46585
  • name:Raise Dead
  • school:physical
  • tooltip:
  • description:Raises a {$?s58640=false}[geist][ghoul] to fight by your side. You can have a maximum of one {$?s58640=false}[geist][ghoul] at a time. Lasts {$46585d=60 seconds}.

Action Priority List

    default
    [B]:2.97
Tombstone 5.3 61.97sec

Stats Details: Tombstone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.27 0.00 0.00 0.00 0.00 1.0200 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tombstone

  • id:219809
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:0.0

Spelldata

  • id:219809
  • name:Tombstone
  • school:shadow
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.

Action Priority List

    drw_up
    [O]:5.22
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
    standard
    [W]:0.05
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
Vampiric Blood 3.5 92.01sec

Stats Details: Vampiric Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.53 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Vampiric Blood

  • id:55233
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55233
  • name:Vampiric Blood
  • school:physical
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.

Action Priority List

    default
    [D]:3.53
  • if_expr:!(buff.dancing_rune_weapon.up|buff.icebound_fortitude.up)&(target.cooldown.pause_action.remains>=13|target.cooldown.pause_action.duration>0)

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Shield 35.5 40.7 8.2sec 3.9sec 5.9sec 69.97% 71.48% 40.7 (40.7) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_blood_shield
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:physical
  • high priority:no

Trigger Details

  • interval_min/max:0.8s / 52.8s
  • trigger_min/max:0.8s / 12.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 50.2s

Stack Uptimes

  • blood_shield_1:69.97%

Spelldata

  • id:77535
  • name:Blood Shield
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0sec 0.0sec 40.0sec 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield 1.5 27.5 61.6sec 10.2sec 198.9sec 99.14% 97.48% 9.7 (24.0) 0.2

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.9s / 350.6s
  • trigger_min/max:0.0s / 33.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 357.8s

Stack Uptimes

  • bone_shield_1:0.83%
  • bone_shield_2:0.57%
  • bone_shield_3:0.22%
  • bone_shield_4:1.98%
  • bone_shield_5:7.73%
  • bone_shield_6:9.37%
  • bone_shield_7:16.54%
  • bone_shield_8:19.75%
  • bone_shield_9:21.87%
  • bone_shield_10:20.28%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=true}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Coagulopathy 1.6 74.6 147.2sec 3.9sec 181.4sec 97.97% 98.95% 68.2 (68.2) 0.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_coagulopathy
  • max_stacks:5
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 337.7s
  • trigger_min/max:0.8s / 12.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.2s

Stack Uptimes

  • coagulopathy_1:1.99%
  • coagulopathy_2:1.26%
  • coagulopathy_3:1.76%
  • coagulopathy_4:1.16%
  • coagulopathy_5:91.81%

Spelldata

  • id:391481
  • name:Coagulopathy
  • tooltip:Blood Plague damage is increased by {$s1=30}%.
  • description:{[email protected]=Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.}
  • max_stacks:5
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:391477
  • name:Coagulopathy
  • tooltip:
  • description:Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Crimson Scourge 5.6 0.2 46.0sec 43.8sec 0.5sec 1.02% 21.27% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.9s / 206.1s
  • trigger_min/max:0.0s / 206.1s
  • trigger_pct:26.58%
  • duration_min/max:0.0s / 3.9s

Stack Uptimes

  • crimson_scourge_1:1.02%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{[email protected]=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Dancing Rune Weapon 5.3 5.3 61.2sec 27.4sec 15.6sec 27.75% 29.37% 5.3 (5.3) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_dancing_rune_weapon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:45.0s / 72.7s
  • trigger_min/max:0.0s / 72.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s

Stack Uptimes

  • dancing_rune_weapon_1:27.75%

Spelldata

  • id:81256
  • name:Dancing Rune Weapon
  • tooltip:Parry chance increased by {$s1=40}%.
  • description:{[email protected]=Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Lariat - Empowered Frost 8.4 0.0 33.9sec 33.9sec 11.8sec 32.80% 0.00% 0.0 (0.0) 8.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_elemental_lariat__empowered_frost
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:551.30

Trigger Details

  • interval_min/max:12.0s / 112.7s
  • trigger_min/max:12.0s / 112.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s

Stack Uptimes

  • elemental_lariat__empowered_frost_1:32.80%

Spelldata

  • id:375343
  • name:Elemental Lariat - Empowered Frost
  • tooltip:Versatility increased by {$=}w1.
  • description:
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Potion of Ultimate Power 1.4 0.0 307.3sec 307.3sec 27.3sec 12.48% 0.00% 0.0 (0.0) 1.1

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_elemental_potion_of_ultimate_power
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Elemental Potion of Ultimate Power

Stat Details

  • stat:strength
  • amount:886.00

Trigger Details

  • interval_min/max:300.0s / 338.1s
  • trigger_min/max:300.0s / 338.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s

Stack Uptimes

  • elemental_potion_of_ultimate_power_1:12.48%

Spelldata

  • id:371028
  • name:Elemental Potion of Ultimate Power
  • tooltip:Primary stat increased by {$=}w1.
  • description:Drink to increase your primary stat by {$s1=449} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Empower Rune Weapon 2.9 0.0 121.1sec 121.1sec 19.4sec 19.17% 0.00% 8.6 (8.6) 2.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_empower_rune_weapon
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:5.00

Trigger Details

  • interval_min/max:120.0s / 126.5s
  • trigger_min/max:120.0s / 126.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s

Stack Uptimes

  • empower_rune_weapon_1:19.17%

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {[email protected]=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {[email protected]=}spellname47568.][]
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Heartrend 7.3 0.2 34.2sec 33.3sec 1.8sec 4.38% 9.53% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_heartrend
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 296.1s
  • trigger_min/max:0.8s / 296.1s
  • trigger_pct:9.95%
  • duration_min/max:0.0s / 9.3s

Stack Uptimes

  • heartrend_1:4.38%

Spelldata

  • id:377656
  • name:Heartrend
  • tooltip:Your next Death Strike deals an additional {$s2=0}% damage.
  • description:{[email protected]=Heart Strike has a chance to increase the damage of your next Death Strike by {$s1=20}%.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Hemostasis 44.5 8.7 6.6sec 5.5sec 2.9sec 43.47% 57.77% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_hemostasis
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 25.3s
  • trigger_min/max:0.8s / 22.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.3s

Stack Uptimes

  • hemostasis_1:36.74%
  • hemostasis_2:6.74%
  • hemostasis_3:0.00%

Spelldata

  • id:273947
  • name:Hemostasis
  • tooltip:Damage and healing done by your next Death Strike increased by {$s1=8}%.
  • description:{[email protected]=Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273946
  • name:Hemostasis
  • tooltip:
  • description:Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Icebound Fortitude 2.0 0.0 180.9sec 180.9sec 8.0sec 5.41% 7.44% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_icebound_fortitude
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 196.7s
  • trigger_min/max:180.0s / 196.7s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s

Stack Uptimes

  • icebound_fortitude_1:5.41%

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:100.00%
Icy Talons 1.0 77.2 222.3sec 3.8sec 290.3sec 98.06% 0.00% 75.1 (75.1) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_icy_talons
  • max_stacks:3
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:116.7s / 241.2s
  • trigger_min/max:0.8s / 12.0s
  • trigger_pct:100.00%
  • duration_min/max:7.4s / 354.2s

Stack Uptimes

  • icy_talons_1:1.35%
  • icy_talons_2:0.54%
  • icy_talons_3:96.17%

Spelldata

  • id:194879
  • name:Icy Talons
  • tooltip:Attack speed increased {$=}w1%.
  • description:{[email protected]=Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194878
  • name:Icy Talons
  • tooltip:
  • description:Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Ossuary 7.5 15.7 41.1sec 12.8sec 38.3sec 95.54% 95.22% 15.7 (15.7) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_ossuary
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.9s / 181.6s
  • trigger_min/max:0.0s / 59.7s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 181.0s

Stack Uptimes

  • ossuary_1:95.54%

Spelldata

  • id:219788
  • name:Ossuary
  • tooltip:Death Strike cost reduced by {$=}{{$m1=-50}/-10} Runic Power.
  • description:{[email protected]=While you have at least {$s1=5} Bone Shield charges, the cost of Death Strike is reduced by {$=}{{$219788m1=-50}/-10} Runic Power. Additionally, your maximum Runic Power is increased by {$=}{{$m2=100}/10}.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Rune Mastery 12.1 7.4 24.2sec 14.7sec 10.4sec 41.96% 0.00% 7.4 (7.4) 11.7

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_rune_mastery
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 232.3s
  • trigger_min/max:0.8s / 200.6s
  • trigger_pct:15.00%
  • duration_min/max:0.0s / 65.2s

Stack Uptimes

  • rune_mastery_1:41.96%

Spelldata

  • id:374585
  • name:Rune Mastery
  • tooltip:Strength increased by {$=}w1%
  • description:{[email protected]=Consuming a Rune has a chance to increase your Strength by {$s1=3}% for {$374585d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sanguine Ground 18.3 8.0 16.6sec 11.5sec 14.7sec 89.45% 0.00% 8.0 (8.0) 17.4

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_sanguine_ground
  • max_stacks:1
  • base duration:10.50
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 156.5s
  • trigger_min/max:9.8s / 18.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 153.8s

Stack Uptimes

  • sanguine_ground_1:89.45%

Spelldata

  • id:391459
  • name:Sanguine Ground
  • tooltip:Damage dealt increased by {$s1=6}%. Healing received increased by {$s2=5}%.
  • description:{[email protected]=You deal {$391459s1=6}% more damage and receive {$391459s2=5}% more healing while standing in your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Slicing Maelstrom 2.8 0.0 120.6sec 120.6sec 5.9sec 5.59% 0.00% 14.0 (14.0) 2.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_slicing_maelstrom
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00
  • associated item:Windscar Whetstone

Trigger Details

  • interval_min/max:120.0s / 122.1s
  • trigger_min/max:120.0s / 122.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s

Stack Uptimes

  • slicing_maelstrom_1:5.59%

Spelldata

  • id:214980
  • name:Slicing Maelstrom
  • tooltip:Causing {$214985s1=20291} Physical damage to nearby enemies every {$t1=1} sec.
  • description:A Slicing Maelstrom surrounds you, inflicting {$=}{7*{$214985s1=20291}} Physical damage to nearby enemies over {$d=6 seconds}.
  • max_stacks:0
  • duration:6.00
  • cooldown:120.00
  • default_chance:0.00%
Static Empowerment 1.0 0.0 0.0sec 0.0sec 300.0sec 100.00% 0.00% 295.5 (295.5) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_static_empowerment
  • max_stacks:5
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stat Details

  • stat:strength
  • amount:124.60

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s

Stack Uptimes

  • static_empowerment_1:0.34%
  • static_empowerment_2:0.34%
  • static_empowerment_3:0.34%
  • static_empowerment_4:0.34%
  • static_empowerment_5:98.65%

Spelldata

  • id:370772
  • name:Static Empowerment
  • tooltip:Primary stat is increased by {$=}w1.
  • description:{[email protected]=Remaining stationary will increase your primary stat up to {$s1=316} over 5 sec. Movement consumes the effect, granting up to {$s2=314} Speed for {$370773d=5 seconds}. {[email protected]=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Tombstone 5.3 0.0 62.0sec 62.0sec 4.6sec 8.03% 100.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_tombstone
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:60.0s / 77.0s
  • trigger_min/max:60.0s / 77.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s

Stack Uptimes

  • tombstone_1:8.03%

Spelldata

  • id:219809
  • name:Tombstone
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:60.00
  • default_chance:0.00%
Unholy Ground 18.3 8.0 16.6sec 11.5sec 14.7sec 89.45% 0.00% 8.0 (8.0) 17.4

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_unholy_ground
  • max_stacks:1
  • base duration:10.50
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.5s / 156.5s
  • trigger_min/max:9.8s / 18.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 153.8s

Stack Uptimes

  • unholy_ground_1:89.45%

Spelldata

  • id:374271
  • name:Unholy Ground
  • tooltip:Haste increased by {$=}w1%.
  • description:{[email protected]=Gain {$374271s1=5}% Haste while you remain within your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Unholy Strength 8.5 14.9 35.6sec 12.5sec 25.5sec 72.50% 0.00% 14.9 (14.9) 7.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.18
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 168.1s
  • trigger_min/max:0.0s / 53.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 195.5s

Stack Uptimes

  • unholy_strength_1:72.50%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Vampiric Blood 3.5 0.0 92.0sec 92.0sec 9.9sec 11.63% 11.83% 0.0 (0.0) 3.5

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_vampiric_blood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 106.5s
  • trigger_min/max:90.0s / 106.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • vampiric_blood_1:11.63%

Spelldata

  • id:55233
  • name:Vampiric Blood
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
Vigorous Lifeblood 5.8 0.0 51.7sec 51.7sec 9.8sec 18.96% 21.00% 0.0 (0.0) 5.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_vigorous_lifeblood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 100.5s
  • trigger_min/max:15.0s / 100.5s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s

Stack Uptimes

  • vigorous_lifeblood_1:18.96%

Spelldata

  • id:394570
  • name:Vigorous Lifeblood
  • tooltip:Damage and Haste increased by {$=}w1%.
  • description:{[email protected]=After {$s1=10} Bone Shield charges are consumed gain {$394570s1=10}% damage and Haste for {$394570d=10 seconds}. }
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Voracious 1.6 74.6 147.2sec 3.9sec 181.4sec 97.97% 0.00% 74.6 (74.6) 0.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_voracious
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 337.7s
  • trigger_min/max:0.8s / 12.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 354.2s

Stack Uptimes

  • voracious_1:97.97%

Spelldata

  • id:274009
  • name:Voracious
  • tooltip:Leech increased by {$s1=10}%.
  • description:{[email protected]=Death Strike's healing is increased by {$s2=15}% and grants you {$274009s1=10}% Leech for {$274009d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273953
  • name:Voracious
  • tooltip:
  • description:Death Strike's healing is increased by {$s2=15}% and grants you {$274009s1=10}% Leech for {$274009d=8 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Draconic Augmentation

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_draconic_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:86.86
  • stat:strength
  • amount:86.86
  • stat:intellect
  • amount:86.86

Spelldata

  • id:393438
  • name:Draconic Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=87} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (fated_fortune_cookie)

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_fated_fortune_cookie
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:75.79

Spelldata

  • id:396092
  • name:Well Fed
  • tooltip:Your primary stat is increased by {$=}w1.
  • description:Increases your primary stat by {$s1=76} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Phial of Static Empowerment

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_phial_of_static_empowerment
  • max_stacks:1
  • base duration:1800.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Spelldata

  • id:370652
  • name:Phial of Static Empowerment
  • tooltip:Primary stat is increased by up to {$=}w1 while stationary. Movement consumes the effect, granting up to {$=}w2 Speed for {$370773d=5 seconds}.
  • description:Remaining stationary will increase your primary stat up to {$s1=316} over 5 sec. Movement consumes the effect, granting up to {$s2=314} Speed for {$370773d=5 seconds}. {[email protected]=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}
  • max_stacks:0
  • duration:1800.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{[email protected]=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
windfury_totem_extra_attack_mh 29.7 11.0 54.0 9.8s 0.9s 116.9s
parry_haste 44.0 17.0 71.0 6.5s 1.5s 99.0s
delayed_aa_channel 0.2 0.0 2.0 120.6s 119.4s 121.8s
Rune ready 133.0 104.0 162.0 2.3s 0.0s 13.1s
Bloodworms 27.5 13.0 48.0 10.6s 0.9s 38.5s

Rune waste details (experimental)

In the table below, "Seconds per Rune" denotes the time in seconds an individual rune is wasting regeneration. The "Total Seconds per Iteration" denotes the cumulative time in seconds all runes wasted during a single iteration.

Seconds per Rune (n=374458)
Minimum 5th percentile Mean / Median 95th percentile Maximum
0.0010.2042.093 / 1.4027.30428.256
Total Seconds per Iteration (n=7501)
Minimum 5th percentile Mean / Median 95th percentile Maximum
48.45273.750104.476 / 104.910134.602167.881

Cooldown Waste Details

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Raise Dead0.5790.0011.5511.0880.0002.519
Icebound Fortitude1.0540.00116.7120.8610.00016.712
Vampiric Blood2.3010.00116.4725.0950.00028.359
Death's Caress135.7660.022349.24299.6240.000349.242
Death and Decay0.3850.0013.4640.7770.0005.382
Sacrificial Pact16.2350.001123.39514.6710.000123.395
Blood Tap4.0660.00453.5700.4420.00053.570
Empower Rune Weapon1.1870.0016.4792.0770.0008.558
Dancing Rune Weapon1.1320.0018.6924.5690.01215.289
Blood Boil1.4060.00114.88912.4540.35236.832
Tombstone2.1630.00117.0148.4810.38425.271
Soul Reaper1.6500.00114.16015.7583.30932.802

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
T29_Death_Knight_Blood
Blood TapRune7.337.335.51%1.000.000.00%
Empower Rune WeaponRunic Power14.3271.582.60%5.000.000.00%
Empower Rune WeaponRune14.3214.0310.55%0.980.292.02%
HeartbreakerRunic Power75.18150.365.47%2.000.000.00%
Rune RegenerationRune99.6299.6274.90%1.000.000.00%
Rune Weapon Heart StrikeRunic Power34.99174.946.36%5.000.000.00%
Runic AttenuationRunic Power80.45402.2514.62%5.000.000.00%
TombstoneRunic Power5.27158.075.75%30.000.000.00%
Vigorous Lifeblood T29 2pcRune12.5212.029.04%0.960.503.99%
Blood Plague (_heal)Health120.39265123.968.26%2202.161136435.8681.08%
Death and DecayRunic Power26.24206.227.50%7.860.000.00%
Death Strike (_heal)Health76.201950410.2260.76%25597.384942066.1771.70%
Death's CaressRunic Power1.7417.440.63%10.000.000.00%
external_healingHealth182.44260365.678.11%1427.171423969.6084.54%
Heart StrikeRunic Power75.181127.6841.00%15.000.000.00%
LeechHealth1084.95361621.3511.26%333.311219004.8077.12%
Leeching StrikeHealth75.1851866.361.62%689.91199930.1179.40%
MarrowrendRunic Power11.77235.498.56%20.000.000.00%
Relish in BloodHealth5.6247656.681.48%8480.56210445.3181.54%
Relish in BloodRunic Power5.6256.202.04%10.000.000.00%
Sacrificial PactHealth1.9788141.742.75%44675.39536252.3885.88%
Soul ReaperRunic Power15.03150.325.47%10.000.000.00%
Unholy StrengthHealth23.45185075.335.77%7892.36918474.6283.23%
pet - ghoul
energy_regenEnergy1040.002184.31100.00%2.10218.479.09%
Usage Type Count Total Avg RPE APR
T29_Death_Knight_Blood
Death and DecayRune 26.2420.620.790.7925339.31
Death StrikeRunic Power 76.202685.7735.2535.25867.83
Death's CaressRune 1.741.741.001.004618.02
Heart StrikeRune 75.1875.181.001.0014773.12
MarrowrendRune 11.7723.552.002.007605.36
Sacrificial PactRunic Power 1.9739.4620.0020.002234.37
Soul ReaperRune 15.0315.031.001.0056963.32
pet - ghoul
ClawEnergy 58.162326.4540.0040.0073.24
pet - dancing_rune_weapon
Death StrikeRunic Power 25.981169.1145.0045.00174.35
Death's CaressRune 0.030.031.001.001794.79
Heart StrikeRune 17.4917.491.001.004116.51
MarrowrendRune 5.0510.102.002.002122.29
Soul ReaperRune 3.703.701.001.0014272.23
pet - everlasting_bond
Death StrikeRunic Power 25.981169.1145.0045.00174.53
Death's CaressRune 0.030.031.001.001797.62
Heart StrikeRune 17.4917.491.001.004114.65
MarrowrendRune 5.0510.102.002.002125.08
Soul ReaperRune 3.703.701.001.0014205.68
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 576080.0 33186.82 33261.68 35466986.7 552341.9 41973.5 576080.0
Runic Power 0.0 9.17 9.08 0.0 25.3 0.0 79.0
Rune 6.0 0.44 0.45 0.0 2.9 0.0 6.0

Statistics & Data Analysis

Fight Length
T29_Death_Knight_Blood Fight Length
Count 7499
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
T29_Death_Knight_Blood Damage Per Second
Count 7499
Mean 51448.64
Minimum 46785.40
Maximum 57950.35
Spread ( max - min ) 11164.94
Range [ ( max - min ) / 2 * 100% ] 10.85%
Standard Deviation 1347.6826
5th Percentile 49329.45
95th Percentile 53766.72
( 95th Percentile - 5th Percentile ) 4437.26
Mean Distribution
Standard Deviation 15.5627
95.00% Confidence Interval ( 51418.14 - 51479.14 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2636
0.1 Scale Factor Error with Delta=300 15505
0.05 Scale Factor Error with Delta=300 62019
0.01 Scale Factor Error with Delta=300 1550455
Priority Target DPS
T29_Death_Knight_Blood Priority Target Damage Per Second
Count 7499
Mean 51448.64
Minimum 46785.40
Maximum 57950.35
Spread ( max - min ) 11164.94
Range [ ( max - min ) / 2 * 100% ] 10.85%
Standard Deviation 1347.6826
5th Percentile 49329.45
95th Percentile 53766.72
( 95th Percentile - 5th Percentile ) 4437.26
Mean Distribution
Standard Deviation 15.5627
95.00% Confidence Interval ( 51418.14 - 51479.14 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 27
0.1% Error 2636
0.1 Scale Factor Error with Delta=300 15505
0.05 Scale Factor Error with Delta=300 62019
0.01 Scale Factor Error with Delta=300 1550455
DPS(e)
T29_Death_Knight_Blood Damage Per Second (Effective)
Count 7499
Mean 51448.64
Minimum 46785.40
Maximum 57950.35
Spread ( max - min ) 11164.94
Range [ ( max - min ) / 2 * 100% ] 10.85%
Damage
T29_Death_Knight_Blood Damage
Count 7499
Mean 13011531.13
Minimum 9541234.31
Maximum 16064263.15
Spread ( max - min ) 6523028.84
Range [ ( max - min ) / 2 * 100% ] 25.07%
DTPS
T29_Death_Knight_Blood Damage Taken Per Second
Count 7499
Mean 33267.52
Minimum 21724.11
Maximum 45242.41
Spread ( max - min ) 23518.29
Range [ ( max - min ) / 2 * 100% ] 35.35%
Standard Deviation 2589.0461
5th Percentile 29210.02
95th Percentile 37531.58
( 95th Percentile - 5th Percentile ) 8321.56
Mean Distribution
Standard Deviation 29.8977
95.00% Confidence Interval ( 33208.92 - 33326.11 )
Normalized 95.00% Confidence Interval ( 99.82% - 100.18% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 233
0.1% Error 23267
0.1 Scale Factor Error with Delta=300 57223
0.05 Scale Factor Error with Delta=300 228889
0.01 Scale Factor Error with Delta=300 5722203
HPS
T29_Death_Knight_Blood Healing Per Second
Count 7499
Mean 9835.15
Minimum 5599.18
Maximum 15384.86
Spread ( max - min ) 9785.68
Range [ ( max - min ) / 2 * 100% ] 49.75%
Standard Deviation 1194.2528
5th Percentile 7959.98
95th Percentile 11849.04
( 95th Percentile - 5th Percentile ) 3889.07
Mean Distribution
Standard Deviation 13.7910
95.00% Confidence Interval ( 9808.12 - 9862.18 )
Normalized 95.00% Confidence Interval ( 99.73% - 100.27% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 567
0.1% Error 56641
0.1 Scale Factor Error with Delta=300 12176
0.05 Scale Factor Error with Delta=300 48701
0.01 Scale Factor Error with Delta=300 1217521
HPS(e)
T29_Death_Knight_Blood Healing Per Second (Effective)
Count 7499
Mean 9835.15
Minimum 5599.18
Maximum 15384.86
Spread ( max - min ) 9785.68
Range [ ( max - min ) / 2 * 100% ] 49.75%
Heal
T29_Death_Knight_Blood Heal
Count 7499
Mean 2949954.41
Minimum 1358175.74
Maximum 5133981.04
Spread ( max - min ) 3775805.30
Range [ ( max - min ) / 2 * 100% ] 64.00%
HTPS
T29_Death_Knight_Blood Healing Taken Per Second
Count 7499
Mean 33187.93
Minimum 21724.11
Maximum 45340.00
Spread ( max - min ) 23615.88
Range [ ( max - min ) / 2 * 100% ] 35.58%
TMI
T29_Death_Knight_Blood Theck-Meloree Index
Count 7499
Mean 128122.89
Minimum 78981.15
Maximum 197283.47
Spread ( max - min ) 118302.32
Range [ ( max - min ) / 2 * 100% ] 46.17%
Standard Deviation 18991.4427
5th Percentile 101234.70
95th Percentile 164747.69
( 95th Percentile - 5th Percentile ) 63512.99
Mean Distribution
Standard Deviation 219.3089
95.00% Confidence Interval ( 127693.05 - 128552.73 )
Normalized 95.00% Confidence Interval ( 99.66% - 100.34% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 845
0.1% Error 84404
0.1 Scale Factor Error with Delta=300 3078929
0.05 Scale Factor Error with Delta=300 12315714
0.01 Scale Factor Error with Delta=300 307892836
ETMI
T29_Death_Knight_BloodTheck-Meloree Index (Effective)
Count 7499
Mean 89101.69
Minimum 67788.22
Maximum 116206.07
Spread ( max - min ) 48417.85
Range [ ( max - min ) / 2 * 100% ] 27.17%
MSD
T29_Death_Knight_Blood Max Spike Value
Count 3810
Mean 119.26
Minimum 64.76
Maximum 195.33
Spread ( max - min ) 130.56
Range [ ( max - min ) / 2 * 100% ] 54.74%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
4 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)
5 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)
6 0.00 variable,name=trinket_1_exclude,value=trinket.1.is.ruby_whelp_shell|trinket.1.is.whispering_incarnate_icon
7 0.00 variable,name=trinket_2_exclude,value=trinket.2.is.ruby_whelp_shell|trinket.2.is.whispering_incarnate_icon
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_attack
0.00 variable,name=death_strike_dump_amount,value=65
0.00 variable,name=bone_shield_refresh_value,value=4,op=setif,condition=!talent.deaths_caress.enabled|talent.consumption.enabled|talent.blooddrinker.enabled,value_else=5
0.00 mind_freeze,if=target.debuff.casting.react
0.00 invoke_external_buff,name=power_infusion,if=buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon
Use <a href='https://www.wowhead.com/spell=10060/power-infusion'>Power Infusion</a> while <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is up, or on cooldown if <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is not talented
9 1.39 potion,if=buff.dancing_rune_weapon.up
A 0.00 call_action_list,name=trinkets
B 2.97 raise_dead
C 2.00 icebound_fortitude,if=!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
D 3.53 vampiric_blood,if=!(buff.dancing_rune_weapon.up|buff.icebound_fortitude.up)&(target.cooldown.pause_action.remains>=13|target.cooldown.pause_action.duration>0)
E 1.21 deaths_caress,if=!buff.bone_shield.up
F 26.24 death_and_decay,if=!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
G 76.20 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
0.00 blooddrinker,if=!buff.dancing_rune_weapon.up
H 0.00 call_action_list,name=racials
I 1.97 sacrificial_pact,if=!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
J 7.33 blood_tap,if=(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
0.00 gorefiends_grasp,if=talent.tightening_grasp.enabled
K 2.95 empower_rune_weapon,if=rune<6&runic_power.deficit>5
0.00 abomination_limb
L 5.34 dancing_rune_weapon,if=!buff.dancing_rune_weapon.up
M 0.00 run_action_list,name=drw_up,if=buff.dancing_rune_weapon.up
N 0.00 call_action_list,name=standard
actions.drw_up
# count action,conditions
0.00 blood_boil,if=!dot.blood_plague.ticking
O 5.22 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd
P 0.00 deaths_caress,if=(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&rune.time_to_3>gcd
Q 5.05 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
R 3.70 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
S 0.00 death_and_decay,if=!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
0.00 blood_boil,if=spell_targets.blood_boil>2&charges_fractional>=1.1
0.00 variable,name=heart_strike_rp_drw,value=(25+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
T 0.00 death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
0.00 consumption
U 17.23 blood_boil,if=charges_fractional>=1.1&buff.hemostasis.stack<5
V 17.49 heart_strike,if=rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
actions.standard
# count action,conditions
W 0.05 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
0.00 variable,name=heart_strike_rp,value=(10+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
X 0.53 deaths_caress,if=(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
Y 6.72 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
0.00 consumption
Z 11.33 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 bonestorm,if=runic_power>=100
a 12.56 blood_boil,if=charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
b 35.11 heart_strike,if=rune.time_to_4<gcd
c 23.41 blood_boil,if=charges_fractional>=1.1
d 22.57 heart_strike,if=(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
actions.trinkets
# count action,conditions
e 2.99 use_item,slot=trinket1,if=!variable.trinket_1_buffs
Prioritize damage dealing on use trinkets over trinkets that give buffs
f 2.82 use_item,slot=trinket2,if=!variable.trinket_2_buffs
0.00 use_item,slot=trinket1,if=variable.trinket_1_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_2_exclude|trinket.2.cooldown.remains|!trinket.2.has_cooldown|variable.trinket_2_buffs)
0.00 use_item,slot=trinket2,if=variable.trinket_2_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_1_exclude|trinket.1.cooldown.remains|!trinket.1.has_cooldown|variable.trinket_1_buffs)

Sample Sequence

01245678eBCEFKL9OGQUUVGVGU