SimulationCraft 1015-01

for World of Warcraft 10.1.7.51536 Live (hotfix 2023-09-27/51536, git build a2611d4494)

Current simulator hotfixes

Demon Hunter

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-28 Manually set Consume Soul Fragment (Greater) travel speed.
Consume Soul prj_speed 25.00 0.00

Druid

Tag Spell / Effect Field Hotfixed Value DBC Value
Adjust bear thrash periodic damage spell level requirement
Thrash spell_level 11.00 18.00

Mage

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-05-16 Base value of Frost aura's effect 191124 is truncated.
Frost Mage (effect#5) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191122 is truncated.
Frost Mage (effect#3) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 191121 is truncated.
Frost Mage (effect#2) base_value 9.00 9.20
2023-05-16 Base value of Frost aura's effect 179703 is truncated.
Frost Mage (effect#1) base_value 9.00 9.20
2018-12-28 Manually set Arcane Orb's travel speed.
Arcane Orb prj_speed 20.00 0.00
2017-06-21 Ice Lance is slower than spell data suggests.
Ice Lance prj_speed 47.00 50.00
2017-03-20 Manually set Frozen Orb's travel speed.
Frozen Orb prj_speed 20.00 0.00

Warlock

Tag Spell / Effect Field Hotfixed Value DBC Value
2023-01-08 Manually set secondary Malefic Rapture level requirement
Malefic Rapture spell_level 11.00 43.00

Table of Contents

Raid Summary

Raid Event List
0 heal,name=tank_heal,amount=48000,period=0.5,duration=0,player_if=role.tank

Additional Raid Information

T29_Death_Knight_Blood : 62653 dps, 64604 dtps, 46414 hps (16284 aps), 194.8k TMI, 170.7k ETMI

Results, Spec and Gear

DPS DPS(e) DPS Error DPS Range DPR
62653.4 62653.4 35.8 / 0.057% 6141.5 / 9.8% 5547.9
HPS HPS(e) HPS Error HPS Range HPR
30130.1 30130.1 59.0 / 0.196% 10236.4 / 34.0% 3275.8
APS APS Error APS Range APR
16284.1 45.3 / 0.278% 5554.6 / 34.1% 3275.8
DTPS DTPS Error DTPS Range   TMI TMI Error TMI Min TMI Max TMI Range   MSD Mean MSD Min MSD Max   Window Bin Size
64603.9 98.44 / 0.15% 16934 / 26.2%       194.8k 676 / 0.35% 109.6k 278.1k 115.8k / 59.4%       189.0% 101.9% 272.9%       6.00s 0.50s
RPS Out RPS In Primary Resource Waiting APM Active Skill
9.2 9.3 Runic Power 0.48% 60.7 100.0% 100%
TalentBoPAAAAAAAAAAAAAAAAAAAAAAACJRgkEJiEBJikIkkkEBAAAAAkIJBRSTiIBAAISSSCAAAA
Set Bonus

Charts

Abilities

Damage Stats DPS DPS% Execute Interval DPE DPET Type Count Hit Crit Avg Crit% Up%
T29_Death_Knight_Blood 62653
auto_attack_mh 7094 11.3% 172.1 2.08s 12360 5996 Direct 172.1 9430 18858 12360 31.1%

Stats Details: Auto Attack Mh

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 172.09 172.09 0.00 0.00 0.00 2.0613 0.0000 2126973.42 3038610.93 30.00% 5996.09 5996.09
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 118.61 77 161 9429.75 6580 12623 9430.38 8898 9925 1118492 1597886 30.00%
crit 31.08% 53.48 27 85 18858.10 13160 25246 18859.33 17444 20122 1008482 1440725 30.00%

Action Details: Auto Attack Mh

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.60
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Blood Boil 3954 6.3% 54.1 5.45s 21930 20758 Direct 54.1 16726 33472 21930 31.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 54.06 54.06 0.00 0.00 0.00 1.0565 0.0000 1185566.96 1185566.96 0.00% 20758.27 20758.27
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.92% 37.26 20 54 16725.91 13328 21985 16726.26 15758 17601 623214 623214 0.00%
crit 31.08% 16.80 6 33 33471.77 26656 43970 33473.12 30440 37235 562353 562353 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:7.500
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]

Action Priority List

    drw_up
    [T]:15.78
  • if_expr:charges_fractional>=1.1&buff.hemostasis.stack<5
    standard
    [Z]:10.96
  • if_expr:charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
    standard
    [b]:27.32
  • if_expr:charges_fractional>=1.1
Blood Draw 294 0.5% 2.0 188.28s 43521 0 Direct 2.0 33171 66453 43518 31.1%

Stats Details: Blood Draw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 2.00 0.00 0.00 0.00 0.0000 0.0000 86833.86 86833.86 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 1.37 0 2 33170.72 28406 46856 29903.90 0 46856 45601 45601 0.00%
crit 31.10% 0.62 0 2 66453.41 56811 93712 34853.85 0 93712 41233 41233 0.00%

Action Details: Blood Draw

  • id:374606
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:374606
  • name:Blood Draw
  • school:shadow
  • tooltip:
  • description:{$@spelldesc374598=When you fall below {$s1=30}% health you drain {$374606s1=0} health from nearby enemies. Can only occur every {$374609d=180 seconds}.}
Blood Plague 3852 6.2% 56.2 5.33s 20577 0 Periodic 120.4 7327 14653 9602 31.1% 98.7%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 56.18 0.00 120.39 120.39 55.18 0.0000 2.4600 1156039.23 1156039.23 0.00% 3903.32 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.94% 83.00 55 115 7326.91 2457 9904 7325.40 6718 7767 608161 608161 0.00%
crit 31.06% 37.39 16 64 14653.11 4803 19807 14649.99 13151 15741 547878 547878 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.61
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Broodkeeper's Blaze 846 1.4% 9.0 29.55s 28120 0 Periodic 24.9 7794 15576 10208 31.0% 16.6%

Stats Details: Broodkeepers Blaze

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 9.03 0.00 24.86 24.86 1.72 0.0000 2.0000 253825.50 253825.50 0.00% 5104.17 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.97% 17.15 2 44 7793.83 6591 8430 7794.65 6621 8430 133667 133667 0.00%
crit 31.03% 7.71 0 26 15575.56 13181 16861 15553.27 0 16861 120158 120158 0.00%

Action Details: Broodkeepers Blaze

  • id:394453
  • school:flamestrike
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:5439.12
  • base_td_mult:1.00
  • dot_duration:6.00
  • base_tick_time:2.00
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:394453
  • name:Broodkeeper's Blaze
  • school:flamestrike
  • tooltip:Burning for 6 sec.
  • description:{$@spelldesc394452=Dealing Fire damage has a chance to ignite your enemies, burning them for an additional {$s1=1446} damage every {$s2=2} seconds. }
Dancing Rune Weapon 0 (7418) 0.0% (11.9%) 5.1 65.12s 440663 431247

Stats Details: Dancing Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.05 0.00 0.00 0.00 0.00 1.0219 0.0000 0.00 0.00 0.00% 431246.93 431246.93

Action Details: Dancing Rune Weapon

  • id:49028
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:49028
  • name:Dancing Rune Weapon
  • school:physical
  • tooltip:
  • description:Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.

Action Priority List

    default
    [L]:5.05
  • if_expr:!buff.dancing_rune_weapon.up
    Blood Plague 7066  / 1848 3.0% 31.6 18.11s 17546 0 Periodic 153.8 2748 5496 3603 31.1% 122.4%

Stats Details: Blood Plague

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.59 0.00 153.80 153.80 21.61 0.0000 2.3883 554208.88 554208.88 0.00% 1508.81 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.87% 105.92 68 148 2747.92 1 3975 2748.25 1750 3176 291065 291065 0.00%
crit 31.13% 47.88 21 76 5496.41 2 7951 5497.45 3410 6424 263144 263144 0.00%

Action Details: Blood Plague

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.088220
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.61
  • dot_duration:24.00
  • base_tick_time:2.46
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_PANDEMIC

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
    Blood Boil 3594  / 942 1.5% 31.6 18.13s 8959 0 Direct 31.6 6833 13664 8959 31.1%

Stats Details: Blood Boil

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 31.55 31.55 0.00 0.00 0.00 0.0000 0.0000 282689.72 282689.72 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.87% 21.73 9 35 6832.60 5601 8825 6826.33 6040 7509 148473 148473 0.00%
crit 31.13% 9.82 1 21 13663.73 11202 17650 13651.50 11342 15436 134217 134217 0.00%

Action Details: Blood Boil

  • id:50842
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:true
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:50842
  • name:Blood Boil
  • school:shadow
  • tooltip:
  • description:Deals {$s1=0} Shadow damage$?s212744[ to all enemies within {$=}A1 yds.][ and infects all enemies within {$=}A1 yds with Blood Plague. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }]
    Death's Caress 1  / 0 0.0% 0.0 0.00s 3008 0 Direct 0.0 2268 4565 3008 32.2%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 0.03 0.03 0.00 0.00 0.00 0.0000 0.0000 97.09 97.09 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 67.77% 0.02 0 2 2268.31 1915 2812 32.49 0 2812 50 50 0.00%
crit 32.23% 0.01 0 2 4564.78 3831 5336 39.11 0 5336 47 47 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }
    Death Strike 8211  / 2152 3.4% 48.8 11.63s 13226 0 Direct 48.8 10088 20181 13226 31.1%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 48.80 48.80 0.00 0.00 0.00 0.0000 0.0000 645479.50 922137.09 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.91% 33.63 17 52 10088.17 7727 16560 10080.90 9002 11266 339277 484694 30.00%
crit 31.09% 15.17 4 29 20180.98 15453 33120 20163.62 17408 23056 306202 437443 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.
    Heart Strike 2960  / 775 1.2% 33.5 16.79s 6927 0 Direct 33.5 5285 10570 6927 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.52 33.52 0.00 0.00 0.00 0.0000 0.0000 232187.77 331705.27 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.93% 23.10 9 39 5285.08 4354 6775 5283.10 4712 5832 122110 174447 30.00%
crit 31.07% 10.41 2 23 10569.82 8708 13551 10563.59 9028 12106 110078 157259 30.00%

Action Details: Heart Strike

  • id:228645
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:228645
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}. |cFFFFFFFFGenerates {$s3=5} bonus Runic Power{$?s221536=true}[, plus {$s4=2} Runic Power per additional enemy struck][].|r
    Marrowrend 765  / 201 0.3% 8.6 71.38s 7025 0 Direct 8.6 5361 10729 7025 31.0%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 8.55 8.55 0.00 0.00 0.00 0.0000 0.0000 60079.44 85829.96 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.00% 5.90 0 12 5361.01 4453 7017 5339.69 0 6427 31635 45194 29.99%
crit 31.00% 2.65 0 8 10729.25 8907 14033 10108.86 0 13376 28445 40636 28.36%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {$@spelldesc195181=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}
    Soul Reaper 496  / 130 0.2% 6.5 22.93s 6075 0 Direct 6.5 4637 9269 6075 31.0%

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 6.50 6.50 0.00 0.00 0.00 0.0000 0.0000 39508.23 39508.23 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.96% 4.48 0 12 4637.19 3767 5862 4608.79 0 5389 20795 20795 0.00%
crit 31.04% 2.02 0 8 9269.30 7534 11724 8257.19 0 11724 18713 18713 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.40
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.
    Soul Reaper (_execute) 1545  / 407 0.7% 4.4 36.53s 28109 0 Direct 4.4 21364 42750 28109 31.5%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 4.38 4.38 0.00 0.00 0.00 0.0000 0.0000 123216.50 123216.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.46% 3.00 0 9 21364.28 17284 26896 20718.71 0 26896 64116 64116 0.00%
crit 31.54% 1.38 0 7 42750.44 34568 53793 33093.69 0 53793 59101 59101 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.000000
  • weapon_multiplier:0.00

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc343294=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
    main_hand 3676  / 963 1.5% 65.2 8.63s 4435 1940 Direct 65.2 3385 6770 4435 31.0%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 65.18 65.18 0.00 0.00 0.00 2.2861 0.0000 289060.77 412954.48 30.00% 1940.01 1940.01
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.99% 44.96 23 67 3385.41 2763 4354 3382.62 3030 3665 152216 217457 30.00%
crit 31.01% 20.21 6 39 6769.58 5527 8708 6763.41 6032 7441 136845 195497 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:3.50
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Death and Decay 2331 3.7% 26.2 11.53s 26678 24007 Direct 335.2 1590 3181 2086 31.2%

Stats Details: Death And Decay

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.21 335.21 0.00 0.00 0.00 1.1113 0.0000 699241.07 699241.07 0.00% 24006.63 24006.63
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.83% 230.74 157 307 1590.18 1324 2085 1590.15 1524 1649 366916 366916 0.00%
crit 31.17% 104.48 59 150 3180.88 2647 4171 3180.87 3043 3304 332325 332325 0.00%

Action Details: Death And Decay

  • id:43265
  • school:shadow
  • range:30.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:30.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:0.500
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:43265
  • name:Death and Decay
  • school:shadow
  • tooltip:
  • description:Corrupts the targeted ground, causing {$=}{{$341340m1=0}*11} Shadow damage over {$d=10 seconds} to targets within the area.{$?=}!c2[ While you remain within the area, your ][]{$?s223829=false}&!c2[Necrotic Strike and ][]{$?=}c1[ Heart Strike will hit up to {$188290m3=0} additional targets.]?s207311&!c2[ Clawing Shadows will hit up to {$=}{{$55090s4=8}-1} enemies near the target.]?!c2[ Scourge Strike will hit up to {$=}{{$55090s4=8}-1} enemies near the target.][ While you remain within the area, your Obliterate will hit up to {$316916=}M2 additional {$=}Ltarget:targets;.]

Action Priority List

    default
    [F]:26.21
  • if_expr:!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
    drw_up
    [R]:0.00
  • if_expr:!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
Death Strike 10544 16.8% 77.3 3.83s 40871 38963 Direct 77.3 31177 62347 40871 31.1%

Stats Details: Death Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 77.35 77.35 0.00 0.00 0.00 1.0490 0.0000 3161361.38 4516345.69 30.00% 38963.25 38963.25
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.90% 53.29 33 75 31177.23 22981 52769 31176.98 29272 33199 1661544 2373694 30.00%
crit 31.10% 24.06 9 41 62346.89 45963 105537 62346.39 57129 69080 1499818 2142652 30.00%

Action Details: Death Strike

  • id:49998
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:45.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:49998
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.

Action Priority List

    default
    [G]:77.35
  • if_expr:buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
    drw_up
    [S]:0.00
  • if_expr:runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
Death's Caress 45 0.1% 2.1 138.92s 6359 5815 Direct 2.1 4847 9698 6361 31.2%

Stats Details: Deaths Caress

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.12 2.12 0.00 0.00 0.00 1.0938 0.0000 13485.35 13485.35 0.00% 5815.16 5815.16
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.79% 1.46 0 7 4846.94 4181 7005 4074.70 0 6646 7069 7069 0.00%
crit 31.21% 0.66 0 4 9697.69 8362 13602 5026.68 0 13602 6417 6417 0.00%

Action Details: Deaths Caress

  • id:195292
  • school:shadow
  • range:30.0
  • travel_speed:45.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:195292
  • name:Death's Caress
  • school:shadow
  • tooltip:
  • description:Reach out with necrotic tendrils, dealing {$s1=0} Shadow damage and applying Blood Plague to your target and generating {$s3=2} Bone Shield charges. |Tinterface\icons\spell_deathknight_bloodplague.blp:24|t |cFFFFFFFFBlood Plague|r {$@spelldesc55078=A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}. }

Action Priority List

    default
    [E]:1.19
  • if_expr:!buff.bone_shield.up
    standard
    [W]:0.93
  • if_expr:(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
Heart Strike 5199 8.3% 78.8 3.70s 19772 18821 Direct 78.8 15075 30157 19772 31.1%

Stats Details: Heart Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 78.82 78.82 0.00 0.00 0.00 1.0505 0.0000 1558435.05 2226392.56 30.00% 18821.00 18821.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.86% 54.27 30 78 15074.97 10233 21099 15080.14 14122 15981 818146 1168810 30.00%
crit 31.14% 24.55 8 42 30156.60 20465 42198 30167.42 26584 33701 740289 1057583 30.00%

Action Details: Heart Strike

  • id:206930
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:2
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:15.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:206930
  • name:Heart Strike
  • school:physical
  • tooltip:Movement speed reduced by {$s5=20}%.
  • description:Instantly strike the target and 1 other nearby enemy, causing {$s2=0} Physical damage, and reducing enemies' movement speed by {$s5=20}% for {$d=8 seconds}{$?s316575=true}[ |cFFFFFFFFGenerates {$s3=5} bonus Runic Power][]{$?s221536=true}[, plus {$=}{{$210738s1=0}/10} Runic Power per additional enemy struck][].|r

Action Priority List

    drw_up
    [U]:16.76
  • if_expr:rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
    standard
    [a]:34.93
  • if_expr:rune.time_to_4<gcd
    standard
    [c]:27.13
  • if_expr:(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
Lingering Frostspark 1615 2.6% 16.7 17.06s 28961 0 Periodic 109.3 3377 6752 4430 31.2% 44.6%

Stats Details: Lingering Frostspark

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 16.73 0.00 109.35 109.35 6.53 0.0000 1.2242 484454.28 484454.28 0.00% 3619.00 0.00
Tick Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Total Mitigated
hit 68.79% 75.22 27 131 3376.80 5 3572 3375.92 3145 3513 253987 253987 0.00%
crit 31.21% 34.13 11 63 6752.04 9 7145 6750.12 5947 7106 230467 230467 0.00%

Action Details: Lingering Frostspark

  • id:370794
  • school:frostfire
  • range:50.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:true
  • tick_zero:false
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:2880.78
  • base_td_mult:1.00
  • dot_duration:10.00
  • base_tick_time:2.00
  • hasted_ticks:true
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:370794
  • name:Lingering Frostspark
  • school:frostfire
  • tooltip:Suffering {$=}w1 Frostfire damage every {$t1=2} sec. Will explode in a cold sleet upon death.
  • description:{$@spelldesc370788=Your spells and abilities have a chance to inflict a Lingering Frostspark, dealing {$=}{{$370794s1=1324}*({$370794d=10 seconds}/{$370794t1=2}+1)} Frostfire damage over {$370794d=10 seconds}. Enemies that die while under this effect will explode, leaving a cold sleet for {$386625d=8 seconds} that slows enemies by {$386625s1=50}%. }
Manic Grieftorch 4005 6.3% 26.9 9.33s 44142 0 Direct 26.9 33615 67234 44142 31.3%

Stats Details: Manic Grieftorch

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 26.88 26.88 0.00 0.00 0.00 0.0000 0.0000 1186554.50 1186554.50 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.69% 18.46 6 26 33615.46 33444 34223 33615.54 33444 34100 620651 620651 0.00%
crit 31.31% 8.42 1 17 67233.59 66889 68447 67233.90 66889 68447 565904 565904 0.00%

Action Details: Manic Grieftorch

  • id:382135
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:27599.74
  • base_dd_max:27599.74
  • base_dd_mult:1.00

Spelldata

  • id:382135
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds.
Marrowrend 769 1.2% 11.3 26.65s 20435 19655 Direct 11.3 15604 31235 20435 30.9%

Stats Details: Marrowrend

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 11.29 11.29 0.00 0.00 0.00 1.0397 0.0000 230655.83 329516.72 30.00% 19655.37 19655.37
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.10% 7.80 1 16 15603.90 10597 21850 15607.85 11673 19901 121695 173855 30.00%
crit 30.90% 3.49 0 11 31235.46 21194 43700 30608.59 0 42705 108960 155662 29.38%

Action Details: Marrowrend

  • id:195182
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:2.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:20.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:195182
  • name:Marrowrend
  • school:physical
  • tooltip:
  • description:Smash the target, dealing {$s2=0} Physical damage and generating {$s3=3} charges of Bone Shield. |Tinterface\icons\ability_deathknight_boneshield.blp:24|t |cFFFFFFFFBone Shield|r {$@spelldesc195181=Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.}

Action Priority List

    drw_up
    [P]:4.28
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
    standard
    [X]:7.01
  • if_expr:(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
Raise Dead 0 (2322) 0.0% (3.7%) 3.0 120.06s 233164 0

Stats Details: Raise Dead

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.98 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Raise Dead

  • id:46585
  • school:physical
  • range:30.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:46585
  • name:Raise Dead
  • school:physical
  • tooltip:
  • description:Raises a {$?s58640=false}[geist][ghoul] to fight by your side. You can have a maximum of one {$?s58640=false}[geist][ghoul] at a time. Lasts {$46585d=60 seconds}.

Action Priority List

    default
    [B]:2.98
    auto_attack 3118  / 1565 2.5% 103.9 2.44s 4510 3437 Direct 103.9 3437 6879 4510 31.2%

Stats Details: Auto Attack

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 103.86 103.86 0.00 0.00 0.00 1.3120 0.0000 468399.57 669159.30 30.00% 3437.32 3437.32
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.83% 71.49 23 100 3437.16 2778 4433 3440.20 3192 3787 245724 351043 30.00%
crit 31.17% 32.37 8 57 6878.72 5557 8867 6884.60 6416 7722 222676 318116 30.00%

Action Details: Auto Attack

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [ ]:2.73
    Claw 1505  / 756 1.2% 56.0 4.59s 4038 4038 Direct 56.0 3081 6160 4038 31.1%

Stats Details: Claw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 55.97 55.97 0.00 0.00 0.00 1.0000 0.0000 226020.40 322894.52 30.00% 4038.39 4038.39
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.91% 38.57 11 57 3080.97 2501 3990 3083.19 2890 3419 118824 169753 30.00%
crit 31.09% 17.40 1 35 6160.16 5001 7980 6164.01 5569 7116 107197 153142 30.00%

Action Details: Claw

  • id:91776
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:energy
  • base_cost:40.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91776
  • name:Claw
  • school:physical
  • tooltip:
  • description:Claw the enemy, dealing {$=}<damage> Physical damage.

Action Priority List

    default
    [ ]:55.97
  • if_expr:energy>70
    Gnaw 3  / 1 0.0% 2.7 121.41s 139 139 Direct 2.7 106 212 139 31.2%

Stats Details: Gnaw

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.71 2.71 0.00 0.00 0.00 1.0000 0.0000 377.10 538.73 30.00% 139.20 139.20
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.76% 1.86 0 3 106.19 90 129 100.90 0 129 198 283 28.51%
crit 31.24% 0.85 0 3 211.85 179 258 134.26 0 258 179 256 19.00%

Action Details: Gnaw

  • id:91800
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:91800
  • name:Gnaw
  • school:physical
  • tooltip:Stunned.
  • description:Bite and tear at a target's limbs, stunning it for {$d=1 second} and dealing damage.

Action Priority List

    default
    [ ]:2.71
Sacrificial Pact (_damage) 194 0.3% 2.1 136.20s 27916 0 Direct 2.1 21204 42436 27915 31.6%

Stats Details: Sacrificial Pact Damage

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.08 2.08 0.00 0.00 0.00 0.0000 0.0000 58083.40 58083.40 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.39% 1.42 0 3 21204.03 17754 26822 18792.95 0 26822 30173 30173 0.00%
crit 31.61% 0.66 0 3 42435.78 35507 53644 22687.15 0 51179 27910 27910 0.00%

Action Details: Sacrificial Pact Damage

  • id:327611
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • reduced_aoe_targets:8
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327611
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:{$@spelldesc327574=Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.}
Shattering Bone 2791 4.5% 34.0 8.66s 24682 0 Direct 34.0 18835 37622 24682 31.1%

Stats Details: Shattering Bone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 33.97 33.97 0.00 0.00 0.00 0.0000 0.0000 838522.73 838522.73 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.87% 23.40 10 36 18834.82 3281 81178 18841.13 10007 27654 440701 440701 0.00%
crit 31.13% 10.57 1 25 37622.00 6562 162356 37561.01 6715 99289 397822 397822 0.00%

Action Details: Shattering Bone

  • id:377642
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:10.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377642
  • name:Shattering Bone
  • school:shadow
  • tooltip:
  • description:{$@spelldesc377640=When Bone Shield is consumed it shatters dealing {$s3=0} shadow damage to nearby enemies. This damage is tripled while you are within your Death and Decay.}
Slicing Maelstrom 3776 6.0% 19.6 12.11s 57560 0 Direct 19.6 43911 87865 57562 31.1%

Stats Details: Slicing Maelstrom

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 19.65 19.65 0.00 0.00 0.00 0.0000 0.0000 1131028.82 1615796.65 30.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.95% 13.55 3 21 43910.84 38600 49374 43918.81 38600 49374 594892 849867 30.00%
crit 31.05% 6.10 0 15 87865.39 77200 98748 87809.48 0 98748 536137 765929 29.96%

Action Details: Slicing Maelstrom

  • id:214985
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:true
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:true
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:45508.45
  • base_dd_max:45508.45
  • base_dd_mult:1.00

Spelldata

  • id:214985
  • name:Slicing Maelstrom
  • school:physical
  • tooltip:Causing {$=}w1 Physical damage to nearby enemies every {$t1=0} sec.
  • description:{$@spelldesc214980=A Slicing Maelstrom surrounds you, inflicting {$=}{7*{$214985s1=20291}} Physical damage to nearby enemies over {$d=6 seconds}.}
Soul Reaper 694 (3882) 1.1% (6.2%) 14.5 7.38s 80188 72257 Direct 14.5 (29.1) 10928 21853 14322 31.1% (31.0%)

Stats Details: Soul Reaper

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.53 14.53 0.00 0.00 0.00 1.1098 0.0000 208104.43 208104.43 0.00% 72257.13 72257.13
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.94% 10.02 2 19 10927.95 8853 14603 10922.97 9690 12005 109473 109473 0.00%
crit 31.06% 4.51 0 13 21853.50 17706 29207 21733.49 0 26751 98631 98631 0.00%

Action Details: Soul Reaper

  • id:343294
  • school:shadowfrost
  • range:5.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:attack_haste
  • min_gcd:0.7500
  • cooldown:6.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:rune
  • base_cost:1.0
  • secondary_cost:0.0
  • energize_type:on_cast
  • energize_resource:runic_power
  • energize_amount:10.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:false
  • tick_on_application:false
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.40
  • dot_duration:5.00
  • base_tick_time:5.00
  • hasted_ticks:false
  • dot_behavior:DOT_EXTEND

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:0.00

Spelldata

  • id:343294
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:Afflicted by Soul Reaper, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage.
  • description:Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.

Action Priority List

    drw_up
    [Q]:3.25
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    standard
    [Y]:11.28
  • if_expr:active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
    Soul Reaper (_execute) 3189 5.1% 14.5 7.38s 65883 0 Direct 14.5 50296 100572 65882 31.0%

Stats Details: Soul Reaper Execute

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 14.53 14.53 0.00 0.00 0.00 0.0000 0.0000 957114.00 957114.00 0.00% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.00% 10.02 3 17 50295.82 40620 67004 50269.17 44100 55492 504132 504132 0.00%
crit 31.00% 4.50 0 12 100571.98 81240 134008 100021.72 0 127730 452982 452982 0.00%

Action Details: Soul Reaper Execute

  • id:343295
  • school:shadowfrost
  • range:100.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:343295
  • name:Soul Reaper
  • school:shadowfrost
  • tooltip:
  • description:{$@spelldesc343294=Strike an enemy for {$s1=0} Shadowfrost damage and afflict the enemy with Soul Reaper. After {$d=5 seconds}, if the target is below {$s3=35}% health this effect will explode dealing an additional {$343295s1=0} Shadowfrost damage to the target. If the enemy that yields experience or honor dies while afflicted by Soul Reaper, gain Runic Corruption.}
pet - bloodworm 2134 / 1723
main_hand 2134 2.8% 394.4 0.73s 1311 1327 Direct 394.4 999 1999 1311 31.2%

Stats Details: Main Hand

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 394.40 394.40 0.00 0.00 0.00 0.9874 0.0000 516918.93 738474.45 30.00% 1327.40 1327.40
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.85% 271.53 134 490 999.30 839 1306 999.16 949 1050 271337 387634 30.00%
crit 31.15% 122.87 52 216 1998.72 1679 2612 1998.46 1894 2132 245582 350840 30.00%

Action Details: Main Hand

  • id:0
  • school:physical
  • range:5.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:none
  • min_gcd:0.7500
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:1.40
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Weapon

  • normalized:false
  • weapon_power_mod:0.166667
  • weapon_multiplier:1.00
Healing & Absorb Stats HPS HPS% Execute Interval HPE HPET Type Count Hit Crit Avg Crit% Up%
T29_Death_Knight_Blood 30130
Blood Plague (_heal) 2016 4.3% 120.4 2.46s 5035 0 Direct 120.4 5035 0 5035 0.0%

Stats Details: Blood Plague Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 120.39 120.39 0.00 0.00 0.00 0.0000 0.0000 606206.98 1865725.29 67.51% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 120.39 96 145 5035.10 0 37144 5023.18 3060 6960 606207 1865725 67.57%

Action Details: Blood Plague Heal

  • id:55078
  • school:shadow
  • range:50000.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:24287.04
  • base_dd_max:24287.04
  • base_dd_mult:1.40

Spelldata

  • id:55078
  • name:Blood Plague
  • school:shadow
  • tooltip:Draining {$=}w1 health from the target every {$t1=3} sec.
  • description:A shadowy disease that drains {$=}o1 health from the target over {$d=24 seconds}.
Blood Shield 16289 35.1% 77.3 3.83s 63283 0 Direct 152.5 32099 0 32099 0.0%

Stats Details: Blood Shield

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
absorb 77.35 152.49 0.00 0.00 0.00 0.0000 0.0000 4894895.68 7518639.86 34.90% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 152.49 112 191 32098.77 0 439444 32036.68 21807 42177 4894896 7518640 35.01%

Action Details: Blood Shield

  • id:77535
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:50708.06
  • base_dd_max:50708.06
  • base_dd_mult:1.00

Spelldata

  • id:77535
  • name:Blood Shield
  • school:shadow
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
Death Strike (_heal) 22570 48.6% 77.3 3.83s 87698 0 Direct 77.3 87693 0 87693 0.0%

Stats Details: Death Strike Heal

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 77.35 77.35 0.00 0.00 0.00 0.0000 0.0000 6783370.61 12634835.11 46.31% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 77.35 60 94 87693.26 0 831565 87514.42 51253 131173 6783371 12634835 46.50%

Action Details: Death Strike Heal

  • id:45470
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:45470
  • name:Death Strike
  • school:physical
  • tooltip:
  • description:{$@spelldesc49998=Focuses dark power into a strike{$?s137006=false}[ with both weapons, that deals a total of {$=}{{$s1=0}+{$66188s1=0}}][ that deals {$s1=0}] Physical damage and heals you for {$=}{{$s2=25}}.2% of all damage taken in the last {$s4=5} sec, minimum {$=}{{$s3=7}}.1% of maximum health.}
Leech 2743 5.9% 1078.7 0.28s 763 0 Direct 1078.7 763 0 763 0.0%

Stats Details: Leech

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 1078.74 1078.74 0.00 0.00 0.00 0.0000 0.0000 823547.81 2635067.98 68.75% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 1078.74 798 1350 763.42 0 35955 762.76 526 1009 823548 2635068 68.79%

Action Details: Leech

  • id:143924
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Direct Damage

  • may_crit:false
  • attack_power_mod.direct:0.000000
  • spell_power_mod.direct:0.000000
  • base_dd_min:4069.05
  • base_dd_max:4069.05
  • base_dd_mult:1.00

Spelldata

  • id:143924
  • name:Leech
  • school:physical
  • tooltip:
  • description:Health leeched.
Leeching Strike 342 0.7% 78.8 3.70s 1303 0 Direct 78.8 1303 0 1303 0.0%

Stats Details: Leeching Strike

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 78.82 78.82 0.00 0.00 0.00 0.0000 0.0000 102737.67 326190.75 68.50% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 78.82 60 98 1303.45 0 6460 1299.46 725 1927 102738 326191 68.59%

Action Details: Leeching Strike

  • id:377633
  • school:shadow
  • range:100.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:377633
  • name:Leeching Strike
  • school:shadow
  • tooltip:
  • description:{$@spelldesc377629=Heart Strike heals you for {$=}{{$s1=5}/10}.1% health for each enemy hit while affected by Blood Plague.}
Relish in Blood 374 0.8% 5.5 47.03s 20358 0 Direct 5.5 15803 30676 20357 30.6%

Stats Details: Relish In Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 5.52 5.52 0.00 0.00 0.00 0.0000 0.0000 112404.36 326859.77 65.61% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 69.37% 3.83 0 10 15803.00 0 73111 15842.37 0 73111 60542 173807 64.17%
crit 30.63% 1.69 0 6 30676.04 0 146223 26252.15 0 146223 51862 153052 55.43%

Action Details: Relish In Blood

  • id:317614
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:10.0

Spelldata

  • id:317614
  • name:Relish in Blood
  • school:shadow
  • tooltip:
  • description:{$@spelldesc317610=While Crimson Scourge is active, your next Death and Decay heals you for {$317614s1=0} health per Bone Shield charge and you immediately gain {$=}{{$317614s2=100}/10} Runic Power.}
Sacrificial Pact 455 1.0% 2.1 136.20s 66334 57294 Direct 2.1 34076 137294 66317 31.2%

Stats Details: Sacrificial Pact

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 2.08 2.08 0.00 0.00 0.00 1.1578 0.0000 138020.42 762949.69 81.91% 57293.66 57293.66
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 68.77% 1.43 0 3 34076.11 0 323012 31265.25 0 323012 48767 271040 72.35%
crit 31.23% 0.65 0 3 137294.43 0 1292049 73680.41 0 1292049 89253 491910 43.04%

Action Details: Sacrificial Pact

  • id:327574
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:runic_power
  • base_cost:20.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:327574
  • name:Sacrificial Pact
  • school:shadow
  • tooltip:
  • description:Sacrifice your ghoul to deal {$327611s1=0} Shadow damage to all nearby enemies and heal for {$s1=25}% of your maximum health. Deals reduced damage beyond {$327611s2=8} targets.

Action Priority List

    default
    [I]:2.08
  • if_expr:!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
Unholy Strength 1631 3.5% 23.8 12.26s 20580 0 Direct 23.8 20582 0 20582 0.0%

Stats Details: Unholy Strength

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
heal 23.77 23.77 0.00 0.00 0.00 0.0000 0.0000 489185.69 1421064.49 65.58% 0.00 0.00
Direct Results Count Simulation Iteration Average Amount
Percent Mean Min Max Mean Min Max Mean Min Max Actual Raw Mitigated
hit 100.00% 23.77 11 43 20581.60 0 93028 20610.79 1521 42718 489186 1421064 65.52%

Action Details: Unholy Strength

  • id:53365
  • school:physical
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:53365
  • name:Unholy Strength
  • school:physical
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
Simple Action Stats Execute Interval
T29_Death_Knight_Blood
Draconic Augmentation 1.0 0.00s

Stats Details: Augmentation

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Augmentation

  • id:393438
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Blood Tap 7.1 41.76s

Stats Details: Blood Tap

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 7.09 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Blood Tap

  • id:221699
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:60.000
  • cooldown hasted:false
  • charges:2
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:221699
  • name:Blood Tap
  • school:shadow
  • tooltip:
  • description:Consume the essence around you to generate {$s1=1} Rune. Recharge time reduced by {$s2=2} sec whenever a Bone Shield charge is consumed.

Action Priority List

    default
    [J]:7.09
  • if_expr:(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
Empower Rune Weapon 2.9 120.90s

Stats Details: Empower Rune Weapon

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.95 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Empower Rune Weapon

  • id:47568
  • school:physical
  • range:0.0
  • travel_speed:4.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:attack_haste
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:1.0

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • school:physical
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]

Action Priority List

    default
    [K]:2.95
  • if_expr:rune<6&runic_power.deficit>5
Phial of Static Empowerment 1.0 0.00s

Stats Details: Flask

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Flask

  • id:370652
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Well Fed 1.0 0.00s

Stats Details: Food

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Food

  • id:396092
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:0.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0
Icebound Fortitude 2.0 180.46s

Stats Details: Icebound Fortitude

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 2.00 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Icebound Fortitude

  • id:48792
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:180.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • school:physical
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.

Action Priority List

    default
    [C]:2.00
  • if_expr:!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
Manic Grieftorch (_channel) 3.0 120.05s

Stats Details: Manic Grieftorch Channel

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.00 0.00 26.92 0.00 0.00 1.9936 0.2221 0.00 0.00 0.00% 0.00 0.00

Action Details: Manic Grieftorch Channel

  • id:377463
  • school:fire
  • range:40.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Damage Over Time

  • tick_may_crit:false
  • tick_zero:true
  • tick_on_application:true
  • attack_power_mod.tick:0.000000
  • spell_power_mod.tick:0.000000
  • base_td:0.00
  • base_td_mult:1.00
  • dot_duration:2.00
  • base_tick_time:0.25
  • hasted_ticks:false
  • dot_behavior:DOT_REFRESH_DURATION

Spelldata

  • id:377463
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for {$d=2 seconds}, unleashing a furious volley of flame around your target, dealing {$=}{{$394954s1=7014}*({$d=2 seconds}/$t)*(1+{$@=}versadmg)} Fire damage to your target with a chance to strike nearby enemies for additional damage. Whenever an allied player dies, this cooldown is reduced by {$s2=90} seconds.

Action Details: Manic Grieftorch Missile

  • id:382136
  • school:fire
  • range:40.0
  • travel_speed:25.0000
  • radius:8.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:120.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:-1
  • split_aoe_damage:false
  • harmful:true

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:382136
  • name:Manic Grieftorch
  • school:fire
  • tooltip:
  • description:Channel for 2 seconds, unleashing a furious volley of flame around your target, dealing [A Lot] fire damage. Whenever an allied player dies, this cooldown is reduced by 90 seconds.
Elemental Potion of Ultimate Power 1.3 324.17s

Stats Details: Potion

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 1.25 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Potion

  • id:371028
  • school:none
  • range:-1.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:none
  • min_gcd:0.0000
  • cooldown:300.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:Fluffy_Pillow
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Action Priority List

    default
    [9]:1.25
  • if_expr:buff.dancing_rune_weapon.up
Tombstone 5.0 65.41s

Stats Details: Tombstone

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 5.02 0.00 0.00 0.00 0.00 1.0218 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Tombstone

  • id:219809
  • school:shadow
  • range:0.0
  • travel_speed:0.0000
  • radius:0.0
  • trigger_gcd:1.5000
  • gcd_type:spell_speed
  • min_gcd:0.7500
  • cooldown:60.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:on_hit
  • energize_resource:runic_power
  • energize_amount:0.0

Spelldata

  • id:219809
  • name:Tombstone
  • school:shadow
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.

Action Priority List

    drw_up
    [O]:5.02
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
    standard
    [V]:0.00
  • if_expr:buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
Vampiric Blood 3.7 90.33s

Stats Details: Vampiric Blood

Type Executes Direct Results Ticks Tick Results Refreshes Execute Time per Execution Tick Time per Tick Actual Amount Raw Amount Mitigated Amount per Total Time Amount per Total Execute Time
damage 3.72 0.00 0.00 0.00 0.00 0.0000 0.0000 0.00 0.00 0.00% 0.00 0.00

Action Details: Vampiric Blood

  • id:55233
  • school:physical
  • range:0.0
  • travel_speed:0.0000
  • radius:-1.0
  • trigger_gcd:0.0000
  • gcd_type:spell_speed
  • min_gcd:0.0000
  • cooldown:90.000
  • cooldown hasted:false
  • charges:1
  • base_recharge_multiplier:1.000
  • base_execute_time:0.00
  • base_crit:0.00
  • target:T29_Death_Knight_Blood
  • aoe:0
  • harmful:false

Resources

  • resource:none
  • base_cost:0.0
  • secondary_cost:0.0
  • energize_type:none
  • energize_resource:none
  • energize_amount:0.0

Spelldata

  • id:55233
  • name:Vampiric Blood
  • school:physical
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.

Action Priority List

    default
    [D]:3.72
  • if_expr:!buff.vampiric_blood.up&!buff.vampiric_strength.up

Buffs

Dynamic Buffs Start Refresh Interval Trigger Avg Dur Up-Time Benefit Overflow Expiry
Blood Shield 35.5 41.9 8.3s 3.8s 6.0s 70.79% 73.12% 41.9 (41.9) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_blood_shield
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:physical
  • high priority:no

Trigger Details

  • interval_min/max:0.9s / 45.7s
  • trigger_min/max:0.8s / 11.4s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 41.9s
  • uptime_min/max:62.36% / 79.36%

Stack Uptimes

  • blood_shield_1:70.79%

Spelldata

  • id:77535
  • name:Blood Shield
  • tooltip:Absorbs {$=}w1 Physical damage{$?a391398=true} [ and Physical damage increased by {$s2=0}%][].
  • description:When you deal damage with Death Strike while in Blood Presence, you gain a percentage of your health gained as a physical absorption shield.
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Bloodlust 1.0 0.0 0.0s 0.0s 40.0s 13.52% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_bloodlust
  • max_stacks:1
  • base duration:40.00
  • duration modifier:1.00
  • base cooldown:300.00
  • default_chance:100.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:40.0s / 40.0s
  • uptime_min/max:11.11% / 16.67%

Stack Uptimes

  • bloodlust_1:13.52%

Spelldata

  • id:2825
  • name:Bloodlust
  • tooltip:Haste increased by {$=}w1%.
  • description:Increases haste by {$s1=30}% for all party and raid members for {$d=40 seconds}. Allies receiving this effect will become Sated and unable to benefit from Bloodlust or Time Warp again for {$57724d=600 seconds}.
  • max_stacks:0
  • duration:40.00
  • cooldown:300.00
  • default_chance:0.00%
Bone Shield 1.2 25.9 135.2s 11.0s 250.0s 99.21% 98.12% 10.8 (26.4) 0.1

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_bone_shield
  • max_stacks:10
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:2.4s / 349.5s
  • trigger_min/max:0.0s / 32.6s
  • trigger_pct:100.00%
  • duration_min/max:1.0s / 357.7s
  • uptime_min/max:98.22% / 99.44%

Stack Uptimes

  • bone_shield_1:0.57%
  • bone_shield_2:0.87%
  • bone_shield_3:0.08%
  • bone_shield_4:1.67%
  • bone_shield_5:9.83%
  • bone_shield_6:4.59%
  • bone_shield_7:8.34%
  • bone_shield_8:15.78%
  • bone_shield_9:23.55%
  • bone_shield_10:33.94%

Spelldata

  • id:195181
  • name:Bone Shield
  • tooltip:Armor increased by {$=}{{$=}w1*{$=}STR/100}. {$?a374715=true}[Haste increased by {$=}w4%.][]
  • description:Surrounds you with a barrier of whirling bones, increasing Armor by {$=}{{$s1=70}*{$=}STR/100}{$?s316746=true}[, and your Haste by {$s4=0}%][]. Each melee attack against you consumes a charge. Lasts {$d=30 seconds} or until all charges are consumed.
  • max_stacks:10
  • duration:30.00
  • cooldown:0.00
  • default_chance:100.00%
Coagulopathy 1.4 75.9 160.6s 3.8s 204.4s 98.01% 98.95% 70.2 (70.2) 0.4

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_coagulopathy
  • max_stacks:5
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.30
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.9s / 337.3s
  • trigger_min/max:0.8s / 11.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 354.3s
  • uptime_min/max:96.65% / 98.45%

Stack Uptimes

  • coagulopathy_1:1.79%
  • coagulopathy_2:1.06%
  • coagulopathy_3:1.60%
  • coagulopathy_4:0.99%
  • coagulopathy_5:92.57%

Spelldata

  • id:391481
  • name:Coagulopathy
  • tooltip:Blood Plague damage is increased by {$s1=30}%.
  • description:{$@spelldesc391477=Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.}
  • max_stacks:5
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:391477
  • name:Coagulopathy
  • tooltip:
  • description:Enemies affected by Blood Plague take {$s1=5}% increased damage from you and Death Strike increases the damage of your Blood Plague by {$391481s1=30}% for {$391481d=8 seconds}, stacking up to {$391481u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Crimson Scourge 5.5 0.2 47.1s 44.7s 0.5s 0.97% 20.92% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_crimson_scourge
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:25.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.9s / 240.2s
  • trigger_min/max:0.0s / 240.2s
  • trigger_pct:26.40%
  • duration_min/max:0.0s / 3.5s
  • uptime_min/max:0.07% / 2.73%

Stack Uptimes

  • crimson_scourge_1:0.97%

Spelldata

  • id:81141
  • name:Crimson Scourge
  • tooltip:Your next Death and Decay costs no Runes and generates no Runic Power.
  • description:{$@spelldesc81136=Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.}
  • max_stacks:0
  • duration:15.00
  • cooldown:0.00
  • default_chance:0.00%

Trigger Spelldata

  • id:81136
  • name:Crimson Scourge
  • tooltip:
  • description:Your auto attacks on targets infected with your Blood Plague have a chance to make your next Death and Decay cost no runes and reset its cooldown.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:25.00%
Dancing Rune Weapon 5.1 5.1 65.1s 29.0s 15.6s 26.20% 27.16% 5.1 (5.1) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_dancing_rune_weapon
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.40
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:55.0s / 78.2s
  • trigger_min/max:0.0s / 78.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 16.0s
  • uptime_min/max:22.78% / 29.87%

Stack Uptimes

  • dancing_rune_weapon_1:26.20%

Spelldata

  • id:81256
  • name:Dancing Rune Weapon
  • tooltip:Parry chance increased by {$s1=40}%.
  • description:{$@spelldesc49028=Summons a rune weapon for {$81256d=8 seconds} that mirrors your melee attacks and bolsters your defenses. While active, you gain {$81256s1=40}% parry chance.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Lariat - Empowered Frost 8.4 0.0 33.8s 33.8s 11.8s 32.86% 0.00% 0.0 (0.0) 8.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_elemental_lariat__empowered_frost
  • max_stacks:1
  • base duration:12.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:versatility_rating
  • amount:551.30

Trigger Details

  • interval_min/max:12.0s / 118.9s
  • trigger_min/max:12.0s / 118.9s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 12.0s
  • uptime_min/max:13.45% / 63.23%

Stack Uptimes

  • elemental_lariat__empowered_frost_1:32.86%

Spelldata

  • id:375343
  • name:Elemental Lariat - Empowered Frost
  • tooltip:Versatility increased by {$=}w1.
  • description:{$@spelldesc375323=Your spells and abilities have a chance to empower one of your socketed elemental gems, granting {$s1=208} of their associated stat. Lasts {$=}M3 sec and an additional {$=}M2 sec per elemental gem.}
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Elemental Potion of Ultimate Power 1.3 0.0 324.2s 324.2s 27.0s 11.23% 0.00% 0.0 (0.0) 1.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_elemental_potion_of_ultimate_power
  • max_stacks:1
  • base duration:30.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00
  • associated item:Elemental Potion of Ultimate Power

Stat Details

  • stat:strength
  • amount:886.00

Trigger Details

  • interval_min/max:308.8s / 349.2s
  • trigger_min/max:308.8s / 349.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 30.0s
  • uptime_min/max:8.67% / 17.15%

Stack Uptimes

  • elemental_potion_of_ultimate_power_1:11.23%

Spelldata

  • id:371028
  • name:Elemental Potion of Ultimate Power
  • tooltip:Primary stat increased by {$=}w1.
  • description:Drink to increase your primary stat by {$s1=449} for {$d=30 seconds}.
  • max_stacks:0
  • duration:30.00
  • cooldown:300.00
  • default_chance:0.00%
Empower Rune Weapon 2.9 0.0 120.9s 120.9s 19.4s 19.20% 0.00% 8.6 (8.6) 2.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_empower_rune_weapon
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.15
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:extend
  • stack behavior:default
  • tick behavior:refresh
  • tick_time behavior:unhasted
  • period:5.00

Trigger Details

  • interval_min/max:120.0s / 124.2s
  • trigger_min/max:120.0s / 124.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 20.0s
  • uptime_min/max:15.96% / 22.67%

Stack Uptimes

  • empower_rune_weapon_1:19.20%

Spelldata

  • id:47568
  • name:Empower Rune Weapon
  • tooltip:Haste increased by {$s3=15}%. Generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power every {$t1=5} sec.
  • description:Empower your rune weapon, gaining {$s3=15}% Haste and generating {$s1=1} {$=}LRune:Runes; and {$=}{{$m2=50}/10} Runic Power instantly and every {$t1=5} sec for {$d=20 seconds}. {$?s137006=false}[ If you already know {$@=}spellname47568, instead gain {$392714s1=1} additional {$=}Lcharge:charges; of {$@=}spellname47568.][]
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:0.00%
Heartrend 7.7 0.2 32.9s 31.9s 1.8s 4.57% 9.93% 0.2 (0.2) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_heartrend
  • max_stacks:1
  • base duration:20.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:10.00%
  • default_value:0.20
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.5s / 270.1s
  • trigger_min/max:0.8s / 270.1s
  • trigger_pct:10.06%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:0.00% / 12.31%

Stack Uptimes

  • heartrend_1:4.57%

Spelldata

  • id:377656
  • name:Heartrend
  • tooltip:Your next Death Strike deals an additional {$s2=0}% damage.
  • description:{$@spelldesc377655=Heart Strike has a chance to increase the damage of your next Death Strike by {$s1=20}%.}
  • max_stacks:0
  • duration:20.00
  • cooldown:0.00
  • default_chance:101.00%
Hemostasis 45.9 8.2 6.4s 5.5s 2.9s 43.84% 58.76% 0.0 (0.0) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_hemostasis
  • max_stacks:5
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.08
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.6s / 27.5s
  • trigger_min/max:0.8s / 22.3s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.2s
  • uptime_min/max:35.46% / 52.36%

Stack Uptimes

  • hemostasis_1:37.57%
  • hemostasis_2:6.27%
  • hemostasis_3:0.00%

Spelldata

  • id:273947
  • name:Hemostasis
  • tooltip:Damage and healing done by your next Death Strike increased by {$s1=8}%.
  • description:{$@spelldesc273946=Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.}
  • max_stacks:5
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273946
  • name:Hemostasis
  • tooltip:
  • description:Each enemy hit by Blood Boil increases the damage and healing done by your next Death Strike by {$273947s1=8}%, stacking up to {$273947u=5} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Icebound Fortitude 2.0 0.0 180.5s 180.5s 8.0s 5.41% 6.44% 0.0 (0.0) 2.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_icebound_fortitude
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:180.0s / 181.2s
  • trigger_min/max:180.0s / 181.2s
  • trigger_pct:100.00%
  • duration_min/max:8.0s / 8.0s
  • uptime_min/max:4.44% / 6.67%

Stack Uptimes

  • icebound_fortitude_1:5.41%

Spelldata

  • id:48792
  • name:Icebound Fortitude
  • tooltip:Damage taken reduced by {$=}w3%. Immune to Stun effects.
  • description:Your blood freezes, granting immunity to Stun effects and reducing all damage you take by {$s3=30}% for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:180.00
  • default_chance:100.00%
Icy Talons 1.0 78.4 237.4s 3.7s 293.6s 98.07% 0.00% 76.4 (76.4) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_icy_talons
  • max_stacks:3
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:236.6s / 238.0s
  • trigger_min/max:0.8s / 11.4s
  • trigger_pct:100.00%
  • duration_min/max:10.0s / 354.3s
  • uptime_min/max:97.44% / 98.45%

Stack Uptimes

  • icy_talons_1:1.30%
  • icy_talons_2:0.52%
  • icy_talons_3:96.25%

Spelldata

  • id:194879
  • name:Icy Talons
  • tooltip:Attack speed increased {$=}w1%.
  • description:{$@spelldesc194878=Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.}
  • max_stacks:3
  • duration:10.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:194878
  • name:Icy Talons
  • tooltip:
  • description:Your Runic Power spending abilities increase your melee attack speed by {$s1=3}% for {$194879d=10 seconds}, stacking up to {$194879u=3} times.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Ossuary 6.1 14.6 49.4s 14.2s 47.4s 96.03% 95.92% 14.6 (14.6) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_ossuary
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-5.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:1.0s / 250.1s
  • trigger_min/max:0.0s / 63.1s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 249.5s
  • uptime_min/max:85.16% / 98.11%

Stack Uptimes

  • ossuary_1:96.03%

Spelldata

  • id:219788
  • name:Ossuary
  • tooltip:Death Strike cost reduced by {$=}{{$m1=-50}/-10} Runic Power.
  • description:{$@spelldesc219786=While you have at least {$s1=5} Bone Shield charges, the cost of Death Strike is reduced by {$=}{{$219788m1=-50}/-10} Runic Power. Additionally, your maximum Runic Power is increased by {$=}{{$m2=100}/10}.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Rune Mastery 12.3 7.7 24.0s 14.4s 10.4s 42.70% 0.00% 7.7 (7.7) 11.9

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_rune_mastery
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:15.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:8.0s / 148.1s
  • trigger_min/max:0.8s / 146.2s
  • trigger_pct:15.00%
  • duration_min/max:0.0s / 57.6s
  • uptime_min/max:14.98% / 69.92%

Stack Uptimes

  • rune_mastery_1:42.70%

Spelldata

  • id:374585
  • name:Rune Mastery
  • tooltip:Strength increased by {$=}w1%.
  • description:{$@spelldesc374574=Consuming a Rune has a chance to increase your Strength by {$s1=3}% for {$374585d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:0.00%
Sanguine Ground 24.0 2.2 12.6s 11.5s 10.7s 85.90% 0.00% 2.2 (2.2) 23.2

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_sanguine_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.06
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 40.7s
  • trigger_min/max:9.8s / 18.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s
  • uptime_min/max:71.29% / 94.49%

Stack Uptimes

  • sanguine_ground_1:85.90%

Spelldata

  • id:391459
  • name:Sanguine Ground
  • tooltip:Damage dealt increased by {$s1=6}%. Healing received increased by {$s2=5}%.
  • description:{$@spelldesc391458=You deal {$391459s1=6}% more damage and receive {$391459s2=5}% more healing while standing in your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Slicing Maelstrom 2.8 0.0 120.1s 120.1s 5.9s 5.62% 0.00% 14.0 (14.0) 2.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_slicing_maelstrom
  • max_stacks:1
  • base duration:6.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00
  • associated item:Windscar Whetstone

Trigger Details

  • interval_min/max:120.0s / 120.2s
  • trigger_min/max:120.0s / 120.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 6.0s
  • uptime_min/max:4.61% / 6.76%

Stack Uptimes

  • slicing_maelstrom_1:5.62%

Spelldata

  • id:214980
  • name:Slicing Maelstrom
  • tooltip:Causing {$214985s1=20291} Physical damage to nearby enemies every {$t1=1} sec.
  • description:A Slicing Maelstrom surrounds you, inflicting {$=}{7*{$214985s1=20291}} Physical damage to nearby enemies over {$d=6 seconds}.
  • max_stacks:0
  • duration:6.00
  • cooldown:120.00
  • default_chance:0.00%
Static Empowerment 1.0 0.0 0.0s 0.0s 300.0s 100.00% 0.00% 295.5 (295.5) 0.0

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_static_empowerment
  • max_stacks:5
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Stat Details

  • stat:strength
  • amount:124.60

Trigger Details

  • interval_min/max:0.0s / 0.0s
  • trigger_min/max:0.0s / 0.0s
  • trigger_pct:100.00%
  • duration_min/max:240.0s / 360.0s
  • uptime_min/max:100.00% / 100.00%

Stack Uptimes

  • static_empowerment_1:0.34%
  • static_empowerment_2:0.34%
  • static_empowerment_3:0.34%
  • static_empowerment_4:0.34%
  • static_empowerment_5:98.65%

Spelldata

  • id:370772
  • name:Static Empowerment
  • tooltip:Primary stat is increased by {$=}w1.
  • description:{$@spelldesc370652=Remaining stationary will increase your primary stat up to {$s1=316} over 5 sec. Movement consumes the effect, granting up to {$s2=314} Speed for {$370773d=5 seconds}. {$@spelldesc396962=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}}
  • max_stacks:5
  • duration:-0.00
  • cooldown:0.00
  • default_chance:101.00%
Tombstone 5.0 0.0 65.4s 65.4s 4.7s 7.89% 100.00% 0.0 (0.0) 1.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_tombstone
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Absorb Details

  • school:chaos
  • high priority:no

Trigger Details

  • interval_min/max:60.0s / 82.6s
  • trigger_min/max:60.0s / 82.6s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 8.0s
  • uptime_min/max:2.04% / 14.24%

Stack Uptimes

  • tombstone_1:7.89%

Spelldata

  • id:219809
  • name:Tombstone
  • tooltip:Absorbing {$=}w1 damage.
  • description:Consume up to {$s5=5} Bone Shield charges. For each charge consumed, you gain {$s3=6} Runic Power and absorb damage equal to {$s4=6}% of your maximum health for {$d=8 seconds}.
  • max_stacks:0
  • duration:8.00
  • cooldown:60.00
  • default_chance:0.00%
Unholy Ground 24.0 2.2 12.6s 11.5s 10.7s 85.90% 0.00% 2.2 (2.2) 23.2

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_unholy_ground
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:10.0s / 40.7s
  • trigger_min/max:9.8s / 18.8s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 39.9s
  • uptime_min/max:71.29% / 94.49%

Stack Uptimes

  • unholy_ground_1:85.90%

Spelldata

  • id:374271
  • name:Unholy Ground
  • tooltip:Haste increased by {$=}w1%.
  • description:{$@spelldesc374265=Gain {$374271s1=5}% Haste while you remain within your Death and Decay.}
  • max_stacks:0
  • duration:-0.00
  • cooldown:0.00
  • default_chance:0.00%
Unholy Strength 8.5 15.2 35.6s 12.3s 25.7s 73.17% 0.00% 15.2 (15.2) 7.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_unholy_strength
  • max_stacks:1
  • base duration:15.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:0.18
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:15.0s / 192.3s
  • trigger_min/max:0.0s / 51.0s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 177.2s
  • uptime_min/max:51.56% / 92.92%

Stack Uptimes

  • unholy_strength_1:73.17%

Spelldata

  • id:53365
  • name:Unholy Strength
  • tooltip:Strength increased by {$s1=15}%.
  • description:Affixes your rune weapon with a rune that has a chance to heal you for {$53365s2=6}% and increase total Strength by {$53365s1=15}% for {$53365d=15 seconds}.
  • max_stacks:1
  • duration:15.00
  • cooldown:0.00
  • default_chance:101.00%
Vampiric Blood 3.7 0.0 90.3s 90.3s 9.9s 12.28% 11.80% 0.0 (0.0) 3.6

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_vampiric_blood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:90.0s / 91.2s
  • trigger_min/max:90.0s / 91.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:10.95% / 14.17%

Stack Uptimes

  • vampiric_blood_1:12.28%

Spelldata

  • id:55233
  • name:Vampiric Blood
  • tooltip:Maximum health increased by {$s4=30}%. Healing and absorbs received increased by {$s1=30}%.
  • description:Embrace your undeath, increasing your maximum health by {$s4=30}% and increasing all healing and absorbs received by {$s1=30}% for {$d=10 seconds}.
  • max_stacks:0
  • duration:10.00
  • cooldown:90.00
  • default_chance:0.00%
Vigorous Lifeblood 5.0 0.0 57.1s 57.1s 9.8s 16.38% 17.36% 0.0 (0.0) 4.8

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_vigorous_lifeblood
  • max_stacks:1
  • base duration:10.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.10
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:20.0s / 112.2s
  • trigger_min/max:20.0s / 112.2s
  • trigger_pct:100.00%
  • duration_min/max:0.0s / 10.0s
  • uptime_min/max:11.75% / 19.12%

Stack Uptimes

  • vigorous_lifeblood_1:16.38%

Spelldata

  • id:394570
  • name:Vigorous Lifeblood
  • tooltip:Damage and Haste increased by {$=}w1%.
  • description:{$@spelldesc393622=After {$s1=10} Bone Shield charges are consumed gain {$394570s1=10}% damage and Haste for {$394570d=10 seconds}. }
  • max_stacks:0
  • duration:10.00
  • cooldown:0.00
  • default_chance:0.00%
Voracious 1.4 75.9 160.6s 3.8s 204.4s 98.01% 0.00% 75.9 (75.9) 0.4

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_voracious
  • max_stacks:1
  • base duration:8.00
  • duration modifier:1.00
  • base cooldown:0.50
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Trigger Details

  • interval_min/max:9.9s / 337.3s
  • trigger_min/max:0.8s / 11.4s
  • trigger_pct:100.00%
  • duration_min/max:0.1s / 354.3s
  • uptime_min/max:96.65% / 98.45%

Stack Uptimes

  • voracious_1:98.01%

Spelldata

  • id:274009
  • name:Voracious
  • tooltip:Leech increased by {$s1=12}%.
  • description:{$@spelldesc273953=Death Strike's healing is increased by {$s2=15}% and grants you {$274009s1=12}% Leech for {$274009d=8 seconds}.}
  • max_stacks:0
  • duration:8.00
  • cooldown:0.00
  • default_chance:101.00%

Trigger Spelldata

  • id:273953
  • name:Voracious
  • tooltip:
  • description:Death Strike's healing is increased by {$s2=15}% and grants you {$274009s1=12}% Leech for {$274009d=8 seconds}.
  • max_stacks:0
  • duration:0.00
  • cooldown:0.00
  • default_chance:101.00%
Constant Buffs
Arcane Intellect

Buff Details

  • buff initial source:
  • cooldown name:buff_arcane_intellect
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1459
  • name:Arcane Intellect
  • tooltip:Intellect increased by $w1%.
  • description:Infuses the target with brilliance, increasing their Intellect by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Battle Shout

Buff Details

  • buff initial source:
  • cooldown name:buff_battle_shout
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:15.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:6673
  • name:Battle Shout
  • tooltip:Attack power increased by $w1%.
  • description:Increases the attack power of all raid and party members within $a1 yards by $s1% for $d.
  • max_stacks:0
  • duration:3600.00
  • cooldown:15.00
  • default_chance:0.00%
Draconic Augmentation

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_draconic_augmentation
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:agility
  • amount:86.86
  • stat:strength
  • amount:86.86
  • stat:intellect
  • amount:86.86

Spelldata

  • id:393438
  • name:Draconic Augmentation
  • tooltip:Agility, Intellect and Strength increased by {$=}w1.
  • description:Increases Agility, Intellect and Strength by {$s1=87} for {$d=3600 seconds}. Augment Rune.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Well Fed (fated_fortune_cookie)

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_fated_fortune_cookie
  • max_stacks:1
  • base duration:3600.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Stat Details

  • stat:strength
  • amount:75.79

Spelldata

  • id:396092
  • name:Well Fed
  • tooltip:Your primary stat is increased by {$=}w1.
  • description:Increases your primary stat by {$s1=76} for {$d=3600 seconds}.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:101.00%
Mark of the Wild

Buff Details

  • buff initial source:
  • cooldown name:buff_mark_of_the_wild
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.03
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:1126
  • name:Mark of the Wild
  • tooltip:Versatility increased by $w1%.
  • description:Infuse a friendly target with the power of the wild, increasing their Versatility by $s1% for 60 minutes. If target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Phial of Static Empowerment

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_phial_of_static_empowerment
  • max_stacks:1
  • base duration:1800.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:101.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:pandemic
  • stack behavior:default
  • tick behavior:clip
  • tick_time behavior:unhasted
  • period:1.00

Spelldata

  • id:370652
  • name:Phial of Static Empowerment
  • tooltip:Primary stat is increased by up to {$=}w1 while stationary. Movement consumes the effect, granting up to {$=}w2 Speed for {$370773d=5 seconds}.
  • description:Remaining stationary will increase your primary stat up to {$s1=316} over 5 sec. Movement consumes the effect, granting up to {$s2=314} Speed for {$370773d=5 seconds}. {$@spelldesc396962=Lasts {$d=1800 seconds} and through death. Consuming an identical phial will add another {$d=1800 seconds}.}
  • max_stacks:0
  • duration:1800.00
  • cooldown:0.00
  • default_chance:101.00%
Power Word: Fortitude

Buff Details

  • buff initial source:
  • cooldown name:buff_power_word_fortitude
  • max_stacks:1
  • base duration:0.00
  • duration modifier:1.00
  • base cooldown:0.00
  • default_chance:100.00%
  • default_value:0.05
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:21562
  • name:Power Word: Fortitude
  • tooltip:Stamina increased by $w1%.$?$w2>0[ Magic damage taken reduced by $w2%.][]
  • description:Infuses the target with vitality, increasing their Stamina by $s1% for $d. If the target is in your party or raid, all party and raid members will be affected.
  • max_stacks:0
  • duration:3600.00
  • cooldown:0.00
  • default_chance:0.00%
Windfury Totem

Buff Details

  • buff initial source:T29_Death_Knight_Blood
  • cooldown name:buff_windfury_totem
  • max_stacks:1
  • base duration:900.00
  • duration modifier:1.00
  • base cooldown:0.10
  • default_chance:100.00%
  • default_value:-0.00
  • activated:true
  • reactable:false
  • reverse:false
  • refresh behavior:duration
  • stack behavior:default
  • tick behavior:none
  • tick_time behavior:unhasted
  • period:0.00

Spelldata

  • id:327942
  • name:Windfury Totem
  • tooltip:Your auto-attacks have a chance to instantly attack again.
  • description:{$@spelldesc8512=Summons a totem at your feet for {$d=120 seconds}. Party members within {$?s382201=false}[{$=}{(1+{$382201s3=15}/100)*{$s2=30}}][{$s2=30}] yds have a {$327942h=20}% chance when they auto-attack to swing an extra time.}
  • max_stacks:0
  • duration:120.00
  • cooldown:0.00
  • default_chance:20.00%

Procs, Uptimes & Benefits

Proc Count Min Max Interval Min Max
windfury_totem_extra_attack_mh 28.7 12.0 54.0 10.2s 0.9s 140.0s
parry_haste 27.6 8.0 43.0 10.3s 2.0s 154.0s
Rune ready 135.6 104.0 164.0 2.2s 0.0s 14.5s
Bloodworms 27.5 14.0 48.0 10.6s 0.9s 39.0s

Cooldown Waste

Seconds per Execute Seconds per Iteration
Ability Average Minimum Maximum Average Minimum Maximum
Raise Dead0.7960.0002.4592.3722.1673.556
Vampiric Blood0.8490.0002.4593.1632.0884.929
Death's Caress71.1430.000349.741287.328205.264353.952
Death and Decay0.1520.0003.4763.9773.0348.132
Blood Tap4.8730.00046.95634.57227.01360.489
Empower Rune Weapon2.0140.0004.3985.9444.30810.552
Dancing Rune Weapon1.5820.0005.8018.0094.15616.979
Blood Boil0.3440.00013.12918.6647.19038.421
Tombstone5.3270.00022.57226.9686.14754.096
Soul Reaper14.4550.000233.925212.891157.992264.421

Rune waste details (experimental)

In the table below, "Seconds per Rune" denotes the time in seconds an individual rune is wasting regeneration. The "Total Seconds per Iteration" denotes the cumulative time in seconds all runes wasted during a single iteration.

Seconds per Rune (n=330072)
Minimum 5th percentile Mean / Median 95th percentile Maximum
0.0010.1712.066 / 1.2847.79322.989
Total Seconds per Iteration (n=7501)
Minimum 5th percentile Mean / Median 95th percentile Maximum
44.23064.06090.929 / 91.118117.389158.644

Resources

Gains Type Count Total Tot% Avg Overflow Ovr%
T29_Death_Knight_Blood
Blood TapRune7.097.095.23%1.000.000.00%
Empower Rune WeaponRunic Power14.3371.672.57%5.000.000.00%
Empower Rune WeaponRune14.3313.9910.32%0.980.342.38%
HeartbreakerRunic Power78.82157.645.65%2.000.000.00%
Rune RegenerationRune104.14104.1476.79%1.000.000.00%
Rune Weapon Heart StrikeRunic Power33.52167.596.01%5.000.000.00%
Runic AttenuationRunic Power81.22406.1114.56%5.000.000.00%
TombstoneRunic Power5.02150.525.39%30.000.000.00%
Vigorous Lifeblood T29 2pcRune10.8210.397.66%0.960.433.96%
Blood Plague (_heal)Health120.39606194.086.69%5035.101259541.5867.51%
Death and DecayRunic Power26.21206.897.41%7.890.000.00%
Death Strike (_heal)Health77.356783034.7574.91%87693.265851511.0946.31%
Death's CaressRunic Power2.1221.210.76%10.000.000.00%
Heart StrikeRunic Power78.821182.3042.37%15.000.000.00%
LeechHealth1078.74823534.199.09%763.421811536.6968.75%
Leeching StrikeHealth78.82102737.651.13%1303.45223452.5168.50%
MarrowrendRunic Power11.29225.758.09%20.000.000.00%
Relish in BloodHealth5.52112394.391.24%20357.13214444.5165.61%
Relish in BloodRunic Power5.5255.211.98%10.000.000.00%
Sacrificial PactHealth2.08137983.621.52%66317.37625011.3881.92%
Soul ReaperRunic Power14.53145.315.21%10.000.000.00%
Unholy StrengthHealth23.77489208.835.40%20581.60931852.7365.57%
pet - ghoul
energy_regenEnergy964.902096.01100.00%2.17187.158.20%
Usage Type Count Total Tot% Avg RPE APR
T29_Death_Knight_Blood
Death and DecayRune 26.2120.6914.91%0.790.7933797.33
Death StrikeRunic Power 77.352722.7298.49%35.2035.201161.11
Death's CaressRune 2.122.121.53%1.001.006359.46
Heart StrikeRune 78.8278.8256.81%1.001.0019772.14
MarrowrendRune 11.2922.5816.27%2.002.0010217.14
Sacrificial PactRunic Power 2.0841.611.51%20.0020.003316.75
Soul ReaperRune 14.5314.5310.47%1.001.0080187.74
pet - ghoul
ClawEnergy 55.972238.82100.00%40.0040.00100.96
pet - dancing_rune_weapon
Death StrikeRunic Power 48.802196.18100.00%45.0045.00293.91
Death's CaressRune 0.030.030.06%1.001.003009.30
Heart StrikeRune 33.5233.5258.64%1.001.006927.05
MarrowrendRune 8.5517.1029.92%2.002.003512.63
Soul ReaperRune 6.506.5011.38%1.001.006074.76
Change Start Gain/s Loss/s Overflow (Total) End (Avg) Min Max
Health 728120.0 64946.56 64725.40 31662637.8 591976.8 -759891.9 728120.0
Runic Power 0.0 9.30 9.21 0.0 25.9 0.0 75.0
Rune 6.0 0.45 0.46 0.0 2.9 0.0 6.0

Statistics & Data Analysis

Fight Length
T29_Death_Knight_Blood Fight Length
Count 7499
Mean 300.00
Minimum 240.01
Maximum 359.98
Spread ( max - min ) 119.98
Range [ ( max - min ) / 2 * 100% ] 20.00%
DPS
T29_Death_Knight_Blood Damage Per Second
Count 7499
Mean 62653.43
Minimum 57438.80
Maximum 68220.27
Spread ( max - min ) 10781.47
Range [ ( max - min ) / 2 * 100% ] 8.60%
Standard Deviation 1579.6022
5th Percentile 60094.36
95th Percentile 65304.16
( 95th Percentile - 5th Percentile ) 5209.79
Mean Distribution
Standard Deviation 18.2409
95.00% Confidence Interval ( 62617.68 - 62689.18 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2442
0.1 Scale Factor Error with Delta=300 21300
0.05 Scale Factor Error with Delta=300 85200
0.01 Scale Factor Error with Delta=300 2129998
Priority Target DPS
T29_Death_Knight_Blood Priority Target Damage Per Second
Count 7499
Mean 62653.43
Minimum 57438.80
Maximum 68220.27
Spread ( max - min ) 10781.47
Range [ ( max - min ) / 2 * 100% ] 8.60%
Standard Deviation 1579.6022
5th Percentile 60094.36
95th Percentile 65304.16
( 95th Percentile - 5th Percentile ) 5209.79
Mean Distribution
Standard Deviation 18.2409
95.00% Confidence Interval ( 62617.68 - 62689.18 )
Normalized 95.00% Confidence Interval ( 99.94% - 100.06% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 25
0.1% Error 2442
0.1 Scale Factor Error with Delta=300 21300
0.05 Scale Factor Error with Delta=300 85200
0.01 Scale Factor Error with Delta=300 2129998
DPS(e)
T29_Death_Knight_Blood Damage Per Second (Effective)
Count 7499
Mean 62653.43
Minimum 57438.80
Maximum 68220.27
Spread ( max - min ) 10781.47
Range [ ( max - min ) / 2 * 100% ] 8.60%
Damage
T29_Death_Knight_Blood Damage
Count 7499
Mean 15336279.79
Minimum 11576658.43
Maximum 18953998.27
Spread ( max - min ) 7377339.84
Range [ ( max - min ) / 2 * 100% ] 24.05%
DTPS
T29_Death_Knight_Blood Damage Taken Per Second
Count 7499
Mean 64603.86
Minimum 47880.69
Maximum 83977.04
Spread ( max - min ) 36096.34
Range [ ( max - min ) / 2 * 100% ] 27.94%
Standard Deviation 4349.2454
5th Percentile 57333.72
95th Percentile 71506.99
( 95th Percentile - 5th Percentile ) 14173.27
Mean Distribution
Standard Deviation 50.2241
95.00% Confidence Interval ( 64505.42 - 64702.29 )
Normalized 95.00% Confidence Interval ( 99.85% - 100.15% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 175
0.1% Error 17411
0.1 Scale Factor Error with Delta=300 161478
0.05 Scale Factor Error with Delta=300 645910
0.01 Scale Factor Error with Delta=300 16147731
HPS
T29_Death_Knight_Blood Healing Per Second
Count 7499
Mean 30130.09
Minimum 19702.95
Maximum 42593.90
Spread ( max - min ) 22890.94
Range [ ( max - min ) / 2 * 100% ] 37.99%
Standard Deviation 2607.8758
5th Percentile 25821.15
95th Percentile 34325.01
( 95th Percentile - 5th Percentile ) 8503.85
Mean Distribution
Standard Deviation 30.1152
95.00% Confidence Interval ( 30071.07 - 30189.12 )
Normalized 95.00% Confidence Interval ( 99.80% - 100.20% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 288
0.1% Error 28779
0.1 Scale Factor Error with Delta=300 58058
0.05 Scale Factor Error with Delta=300 232230
0.01 Scale Factor Error with Delta=300 5805739
HPS(e)
T29_Death_Knight_Blood Healing Per Second (Effective)
Count 7499
Mean 30130.09
Minimum 19702.95
Maximum 42593.90
Spread ( max - min ) 22890.94
Range [ ( max - min ) / 2 * 100% ] 37.99%
Heal
T29_Death_Knight_Blood Heal
Count 7499
Mean 9055473.56
Minimum 5030126.91
Maximum 13373525.45
Spread ( max - min ) 8343398.54
Range [ ( max - min ) / 2 * 100% ] 46.07%
HTPS
T29_Death_Knight_Blood Healing Taken Per Second
Count 7499
Mean 64810.45
Minimum 48331.45
Maximum 84949.79
Spread ( max - min ) 36618.34
Range [ ( max - min ) / 2 * 100% ] 28.25%
TMI
T29_Death_Knight_Blood Theck-Meloree Index
Count 7499
Mean 194766.02
Minimum 109559.74
Maximum 278145.33
Spread ( max - min ) 168585.58
Range [ ( max - min ) / 2 * 100% ] 43.28%
Standard Deviation 29871.4092
5th Percentile 149799.86
95th Percentile 252823.74
( 95th Percentile - 5th Percentile ) 103023.89
Mean Distribution
Standard Deviation 344.9483
95.00% Confidence Interval ( 194089.93 - 195442.10 )
Normalized 95.00% Confidence Interval ( 99.65% - 100.35% )
Approx. Iterations needed for ( always use n>=50 )
1% Error 904
0.1% Error 90362
0.1 Scale Factor Error with Delta=300 7617196
0.05 Scale Factor Error with Delta=300 30468782
0.01 Scale Factor Error with Delta=300 761719532
ETMI
T29_Death_Knight_BloodTheck-Meloree Index (Effective)
Count 7499
Mean 170743.58
Minimum 98524.49
Maximum 219310.05
Spread ( max - min ) 120785.57
Range [ ( max - min ) / 2 * 100% ] 35.37%
MSD
T29_Death_Knight_Blood Max Spike Value
Count 3765
Mean 189.00
Minimum 101.86
Maximum 272.86
Spread ( max - min ) 171.01
Range [ ( max - min ) / 2 * 100% ] 45.24%

Action Priority List

actions.precombat Executed before combat begins. Accepts non-harmful actions only.
# count action,conditions
0 0.00 flask
1 0.00 food
2 0.00 augmentation
3 0.00 snapshot_stats
4 0.00 variable,name=trinket_1_buffs,value=trinket.1.has_use_buff|(trinket.1.has_buff.strength|trinket.1.has_buff.mastery|trinket.1.has_buff.versatility|trinket.1.has_buff.haste|trinket.1.has_buff.crit)
5 0.00 variable,name=trinket_2_buffs,value=trinket.2.has_use_buff|(trinket.2.has_buff.strength|trinket.2.has_buff.mastery|trinket.2.has_buff.versatility|trinket.2.has_buff.haste|trinket.2.has_buff.crit)
6 0.00 variable,name=trinket_1_exclude,value=trinket.1.is.ruby_whelp_shell|trinket.1.is.whispering_incarnate_icon
7 0.00 variable,name=trinket_2_exclude,value=trinket.2.is.ruby_whelp_shell|trinket.2.is.whispering_incarnate_icon
Default action list Executed every time the actor is available.
# count action,conditions
8 1.00 auto_attack
0.00 variable,name=death_strike_dump_amount,value=65
0.00 variable,name=bone_shield_refresh_value,value=4,op=setif,condition=!talent.deaths_caress.enabled|talent.consumption.enabled|talent.blooddrinker.enabled,value_else=5
0.00 mind_freeze,if=target.debuff.casting.react
0.00 invoke_external_buff,name=power_infusion,if=buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon
Use <a href='https://www.wowhead.com/spell=10060/power-infusion'>Power Infusion</a> while <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is up, or on cooldown if <a href='https://www.wowhead.com/spell=49028/dancing-rune-weapon'>Dancing Rune Weapon</a> is not talented
9 1.25 potion,if=buff.dancing_rune_weapon.up
A 0.00 call_action_list,name=trinkets
B 2.98 raise_dead
C 2.00 icebound_fortitude,if=!(buff.dancing_rune_weapon.up|buff.vampiric_blood.up)&(target.cooldown.pause_action.remains>=8|target.cooldown.pause_action.duration>0)
D 3.72 vampiric_blood,if=!buff.vampiric_blood.up&!buff.vampiric_strength.up
0.00 vampiric_blood,if=!(buff.dancing_rune_weapon.up|buff.icebound_fortitude.up|buff.vampiric_blood.up|buff.vampiric_strength.up)&(target.cooldown.pause_action.remains>=13|target.cooldown.pause_action.duration>0)
E 1.19 deaths_caress,if=!buff.bone_shield.up
F 26.21 death_and_decay,if=!death_and_decay.ticking&(talent.unholy_ground|talent.sanguine_ground|spell_targets.death_and_decay>3|buff.crimson_scourge.up)
G 77.35 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
0.00 blooddrinker,if=!buff.dancing_rune_weapon.up
H 0.00 call_action_list,name=racials
I 2.08 sacrificial_pact,if=!buff.dancing_rune_weapon.up&(pet.ghoul.remains<2|target.time_to_die<gcd)
J 7.09 blood_tap,if=(rune<=2&rune.time_to_4>gcd&charges_fractional>=1.8)|rune.time_to_3>gcd
0.00 gorefiends_grasp,if=talent.tightening_grasp.enabled
K 2.95 empower_rune_weapon,if=rune<6&runic_power.deficit>5
0.00 abomination_limb
L 5.05 dancing_rune_weapon,if=!buff.dancing_rune_weapon.up
M 0.00 run_action_list,name=drw_up,if=buff.dancing_rune_weapon.up
N 0.00 call_action_list,name=standard
actions.drw_up
# count action,conditions
0.00 blood_boil,if=!dot.blood_plague.ticking
O 5.02 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd
P 4.28 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20
Q 3.25 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
R 0.00 death_and_decay,if=!death_and_decay.ticking&(talent.sanguine_ground|talent.unholy_ground)
0.00 blood_boil,if=spell_targets.blood_boil>2&charges_fractional>=1.1
0.00 variable,name=heart_strike_rp_drw,value=(25+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
S 0.00 death_strike,if=runic_power.deficit<=variable.heart_strike_rp_drw|runic_power>=variable.death_strike_dump_amount
0.00 consumption
T 15.78 blood_boil,if=charges_fractional>=1.1&buff.hemostasis.stack<5
U 16.76 heart_strike,if=rune.time_to_2<gcd|runic_power.deficit>=variable.heart_strike_rp_drw
actions.standard
# count action,conditions
V 0.00 tombstone,if=buff.bone_shield.stack>5&rune>=2&runic_power.deficit>=30&!talent.shattering_bone|(talent.shattering_bone.enabled&death_and_decay.ticking)&cooldown.dancing_rune_weapon.remains>=25
0.00 variable,name=heart_strike_rp,value=(10+spell_targets.heart_strike*talent.heartbreaker.enabled*2)
0.00 death_strike,if=buff.coagulopathy.remains<=gcd|buff.icy_talons.remains<=gcd|runic_power>=variable.death_strike_dump_amount|runic_power.deficit<=variable.heart_strike_rp|target.time_to_die<10
W 0.93 deaths_caress,if=(buff.bone_shield.remains<=4|(buff.bone_shield.stack<variable.bone_shield_refresh_value+1))&runic_power.deficit>10&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)&!talent.consumption.enabled&!talent.blooddrinker.enabled&rune.time_to_3>gcd
X 7.01 marrowrend,if=(buff.bone_shield.remains<=4|buff.bone_shield.stack<variable.bone_shield_refresh_value)&runic_power.deficit>20&!(talent.insatiable_blade&cooldown.dancing_rune_weapon.remains<buff.bone_shield.remains)
0.00 consumption
Y 11.28 soul_reaper,if=active_enemies=1&target.time_to_pct_35<5&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 soul_reaper,target_if=min:dot.soul_reaper.remains,if=target.time_to_pct_35<5&active_enemies>=2&target.time_to_die>(dot.soul_reaper.remains+5)
0.00 bonestorm,if=runic_power>=100
Z 10.96 blood_boil,if=charges_fractional>=1.8&(buff.hemostasis.stack<=(5-spell_targets.blood_boil)|spell_targets.blood_boil>2)
a 34.93 heart_strike,if=rune.time_to_4<gcd
b 27.32 blood_boil,if=charges_fractional>=1.1
c 27.13 heart_strike,if=(rune>1&(rune.time_to_3<gcd|buff.bone_shield.stack>7))
actions.trinkets
# count action,conditions
d 3.00 use_item,use_off_gcd=1,slot=trinket1,if=!variable.trinket_1_buffs
Prioritize damage dealing on use trinkets over trinkets that give buffs
e 2.83 use_item,use_off_gcd=1,slot=trinket2,if=!variable.trinket_2_buffs
0.00 use_item,use_off_gcd=1,slot=main_hand,if=(variable.trinket_1_buffs|trinket.1.cooldown.remains)&(variable.trinket_2_buffs|trinket.2.cooldown.remains)
0.00 use_item,use_off_gcd=1,slot=trinket1,if=variable.trinket_1_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_2_exclude|trinket.2.cooldown.remains|!trinket.2.has_cooldown|variable.trinket_2_buffs)
0.00 use_item,use_off_gcd=1,slot=trinket2,if=variable.trinket_2_buffs&(buff.dancing_rune_weapon.up|!talent.dancing_rune_weapon|cooldown.dancing_rune_weapon.remains>20)&(variable.trinket_1_exclude|trinket.1.cooldown.remains|!trinket.1.has_cooldown|variable.trinket_1_buffs)

Sample Sequence

01245678dBCDEFKL9OGPTTUGUGTUFGUGTUGUGeaaGZFbGaaGaaGZabFGXJbcGcGabcGJabaGFcGbacGbccFGXGbcGbLFOGPTUGUGFJTUGTaGaaGFDbcGbacGXGbcFGbccGbcGcbcdBFGKbcGXcGaGbaLFGOGTePGTUUGTUGUFGbaGaGaZcJaGaFGXZGbc